Preface
Сrеdit gоеs to Neil!
After reading the existing lockpick guide, I have to show you guys my own code, which I think is much cooler ~ forget the key brute force, the extractor, the Windows clipboard.
I put the code on “Logo” the turtle in the garden. I just put “Logo” down and it unlocks all the doors in the room.
Of course, you can use a radio, which seems more technological than magical, simply change GetRoom(“Logo”) to GetRoom(“Sebastian”).
And of course, you can use GetThingsOfType(“door”) to get all doors in the world (rather than only the doors in a room), and then unlock all of them at once. But personally, I think it ruins the fun.
Code
var svrQuery = Connect("PoliceOfficeInterior_MinistryOfficeWorkstationComputer_1")
var svrUnlock = Connect("Hotel_Lobby_ComputerCashier")
var room = svrQuery.GetRoom("Logo")
var things = svrQuery.GetThingsInRoom(room)
var doors = []
loop things
if svrQuery.GetTypeOfThing(@) == "door"
Append(doors, @)
end
end
loop doors
svrUnlock.Unlock(@)
Print(@ + " is unlocked")
Sleep(2)
end
DisconnectAll()
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