Sewers
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The enemies in the Sewers are uniquely aggressive, they will not dodge an overhead attack like an ordinary NPC would. Horizontal swipes against small demons tend to fly over their heads and miss because of their slumped posture compared to humans.
If you have learned the Barrier spell from the force thaumaturgy tree then you should set that as your active spell, it allows you to break contact with the ghouls almost instantly so it can save you from their face-hugging AI and you can do so with a quick tap of the spell to minimize mana cost.
Feint is a nice skill when going up against ghouls since it lets you time an attack more precisely on the approach. I advise you to use a two-handed sword or a similar slashing weapon against demons in general due to the lack of armor on them.
Polearms can be challenging when fighting ghouls because of their small contact area at the end of a blunt pole, I have gone through the Sewers many times with a halberd and I only get away with that since I use Barrier to push enemies away.
My final two tips are to have an ally with you(like Derrin or an undead) as well as to keep trying against the monsters. I had a lot of difficulty adjusting to fighting ghouls in the Sewers when I first started despite having well over 100+ hours of playtime with earlier versions of the game.
Eventually you will find ghouls to be about as threatening as those weak zombies from the first 3 levels, at the end of the day ghouls can’t block, don’t dodge, and don’t have a helmet so they are very susceptible to being one shotted by sharp weapons boosted with a Strikes enchantment.
A couple more tips for going through the Sewers unrelated to combat would be to flip the levers underneath wall lamps to turn them on and to use the continuous mind sense binding to avoid being ambushed by large groups of ghouls. I assume you already got the night vision helmet earlier but if not there is a different helmet in the Sewers with a night vision effect so don’t throw it away when you see its mediocre stats.
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