Fallout 2 – Beginners Guide

Easiest Way to Succeed

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We are interested in exploring how being skilled is greater than being gifted in Fallout 2. In fallout 1 it was the reverse because the skill system could easily be leveled to max but in 2 in order to get to max skill you have to hit 400+200+100=700 skill points for one skill.

Realistically if you have a gifted character and the skill you’re interested in isn’t tagged along with ignoring the skill bonus perks you are going to lose out on alot of skill points.

Also while perks can do many things there are certain things that skills can do that perks will never be able to do such as:

  1. Have certain items appear or be more likely to appear after reloading a few times versus 1000 times.
  2. Insta hit a target without having to worry about strength requirements.
  3. And much more such as from boosting strength +4 to early infinite money negating the need for money in the early game/rest of game and etc.

So you see if you were to only look at perks and not what skills can do then you would be missing out on hilarious quarks and bypasses that negate the need to put extra points into S.P.E.C.I.A.L attributes and instead play the game how you want to play it.

Some say my guide is cheating or cheesing but the reality is when the programmers coded the game they programmed fallout 2 so that there would be A. far more pop culture references than any sane person would ever want to see in a fallout game and B. More hilarious jokes and silly gameplay styles that make the game more entertaining and less serious.

Of course, if you want a serious game you should play Elder Scrolls Arena or Daggerfall. Both of those games are very serious and more difficult to play than any of the fallout series games. Otherwise if you fallout and want to figure out how to fully enjoy Fallout 2 then read on!

Surviving the Beginning of the Game

So lots of people believe that in order to survive the temple in the beginning of the game you have to make a character that can fight off the giant ants and either negotiate with the savage at the end of the temple or fight him.

Really what you should do is have a character that just walks past the ants, don’t try to fight them. For the second door you need to grab the bomb out of the vase and do it without alerting the ants.

For the savage or villager that wants to fight you just save the game before you do this, but pick pocket the key and then unlock the village doing that. THere you go you didn’t have to fight at all and now your build will live on.

When it comes to the start of the game, I recommend taking all of the points out of strength. Not putting any attribute above 9. For perception/endurance one of those can be 4. If you want a mealee build put perception at 4 and for a range build put endurance at 4. Luck can be 8. Charisma is important because each point brings you closer to being a womanizer/prostitute or being pornstar which is huge in the game.

You’re going to want to tag skilled as one of your baseline traits because you can sacrifice two perk points in exchange for tagging your gambling skill and boosting that once you level up once. Then once that skill is 125-130 or 120 even then you can go to a casino and gamble and you get infinite caps that way. What can I do with infinite caps? I can go to San Francisco and buy basic power armor giving me +3 strength and good damage resistance. And you get the best weapons that money can buy.

Now getting a car is the hard part but its easier than you think. If your bartering skill is high enough like 50-60 or maybe even 40 then the car parts needed to make your early car work will be at the same place you get the car saving you the trip to vault city. If you don’t get it then i recommend reloading the game until it appears unless your barter is really low. Barter is important in the game because with it the frequency of skill magazines will increase exponentially.

Volodymyr Azimoff
About Volodymyr Azimoff 13802 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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