Hard Times at Sequoia State Park – 100% Completion Guide

Do not pass Go, do not collect $200! Do collect all the CGs in the game and all achievements, though!

Introduction to Sequoia State Park

Welcome to Sequoia State Park! The first thing you need to know is that this game is not something brand new. This game is made as a sequel to a comic series by Hizzacked called Sequoia State. A lot of the events the game references are events from those comics. So, if you ever find yourself confused on character interactions or why characters know each other, that’s why. I’ve even read there’s supposed to another game that’s a direct sequel to the comics, but I have yet to confirm if that’s still the case or if that game became this one.

I’ve also heard some people get thrown off by the language in this game, due to how the girls are often quite lewd and vulgar. This is a Hizzacked staple and, again, goes back to the comics. In fact, having read them, I was often surprised to be reminded that Hizzacked wasn’t doing the writing in this game, despite being on the team, since the writing always struck me as being so very her. The team did a great job expanding the world Hizzacked built.

Speaking as someone who has only read the first comic, Becky does seem to be a new character, but Ms Dubois (Celeste) and Sara are both from the initial comic, along with Chloe.

The goal of this guide will be to lead you to collecting all the achievements and CGs to be found within the game. The panel section is not something I’ll be focusing on for 100%, but if you need to make certain choices for some of them, I will make note of those. Panels just seem to unlock as you go through the game, where CGs will be more choice based. As of writing this guide, it may not seem like CGs will require a walkthrough, but this guide will be expanded when more content is added via free DLC.

Warning: Do not save your game at choices. There seems to be a glitch which will give you a blank screen when you load into choice menus. If you’re going to save, do so outside of choice menus.

Also, please excuse how horribly censored this guide is. When you see the choices in game, you’ll understand why the walkthrough got butchered.

The Dirty Details

The first couple of achievements and CGs you can get are pretty simple ones. At the very first choice in the game is the dream sequence. This choice is pretty simple and each choice will give you a CG and an achievement.

  • If you choose “Ignore the sensation” (option 1), you will get a CG of Becky and an achievement.
  • If you choose “Give in to the feeling” (option 2), you will get a CG of Ms Dubois (Celeste).
  • If you choose “Fight against it” (option 3), you will get a CG of Sara.

For those who care about story, Sara is Chloe’s best friend, Celeste is her college professor and current boss, and Becky tormented Chloe through school, though she does apparently have a sweet side when she isn’t trying to impress people. I don’t think any of these choices matter, but if they matter to you, there’s a little context on who each of these girls are and their relationships with Chloe.

After a few choices, you’ll also meet Doc and Pubert. Once Pubert shows up is when the next achievement will likely be available. In the middle of talking with him, a fly will show up on your screen. You can actually click this fly with your mouse cursor to get rid of it, nabbing you another achievement.

  • Swat the fly when it’s on screen.

After a number of choices, you’ll meet Becky and Alice. After a lewd scene, which is where all the CGs are (Your choices matter, so when you see them, save!), you’ll get the next achievement.

  • Becky will take a quick selfie with Chloe after their fun; this cannot be avoided or I might have just picked the right series of choices to get it.

Walkthroughs (Not Optimized for Paths)

For those that want to follow the same path I did, mainly due to this game having a lot of issues with loading at choices, this was my initial run of the game and the choices I made. In paranthesis is the number of choices available.

  • Fight against it (3)
  • Drag my desk out? (2)
  • Uh, yeah. (2)
  • Walk the trails first, give myself a chance to cool off. (2)
  • I’m a little busy right now, Becky. See ya! (3)
  • Deflect her advances (2)
  • Might as well let her use me however she likes. (3)
  • Get over yourself! (3)
  • I…I ♥♥♥ hate you. (3)
  • Surrender to Becky’s experience and enjoy the ride. (3)
  • Your grip is so tight! (3)
  • Say Nothing (3)
  • Let Becky suck every drop from my gargantuan dong. (3)
  • Damn, Becky… this is good. (3)
  • I’m almost there! (3)
  • Let Becky ♥♥♥ me with her tits. (3)
  • Many times. (3)
  • ♥♥♥ yeah, let’s bust one right in this ♥♥♥’s ass! (3)
  • You want it? Take it all! (3)
  • I give her my phone. (3)
  • I dropped the ball…both of them. (3)
  • ♥♥♥ Becky. (3)

And that ends the game, currently. A lot of people seem to be really aggravated about this, so let me make one thing clear; while this game is basically a lead up to one scene, there are a number of variations. Due to the choices made, we have access to CGs 3, 4, 7, 10, 15, and 16.

For the second walkthrough…

  • Ignore the sensation
  • I can’t believe how beautiful this place is
  • Are you ♥♥♥ me?
  • Get the desk out of the way first, blow off a little steam.
  • What the ♥♥♥ do you want?
  • Reason with her
  • Time to unzip and get down to business.
  • Get ready to be split in half, you greedy ♥♥♥
  • Are you serious?
  • Pop her out of her dress and get some titty.
  • Give me your breasts, Becky.
  • Shush!
  • Make her scream my name while I devour her ♥♥♥.
  • Quiet!
  • Tease Becky some more.
  • Bend her over and ♥♥♥ her in the ass!
  • Prepare to receive, the “♥♥♥ of Fury” (I had to)
  • Smile for the camera.
  • Time to blow my load in that delicious ♥♥♥!
  • What’s my name?!
  • Was that too much?
  • I don’t give her my phone.
  • I have done nothing wrong.
  • Becky.

This run will grant us CGs 1, 6, 8, 11, 13, and 18. For the final run, we’ll be picking the remainder of choices, though the (2) choices now seem unimportant, so I will omit them. Pick whichever option you want on them.

  • Give in to the feeling
  • Just needed the extra space for demon summoning and ta-da, here you are.
  • Let’s pin this ♥♥♥ to the tree and take control.
  • Yeah, I’m sure it’ll look great in a pile around her ankles while I destroy that ♥♥♥, too.
  • I am the Captain now!
  • Give her a finger blasting she’ll never forget.
  • Look how soaked you are!
  • Look at yourself, get it together.
  • Feast on each other in a delicious sixty-nine!
  • Whatever, let’s just keep going.
  • That’s a good girl.
  • Impale that juicy ♥♥♥ with my ♥♥♥!
  • I don’t really want to stop.
  • You like that?
  • I’m exhausted, just let Becky do the rest.
  • Not another word!
  • Not another word.
  • It was pretty good.
  • I hand my phone to Alice instead
  • It’s not my fault!
  • Just a girl I know.

After this run, I had all of the CGs and the majority of the panels. Moreover, I got a series of achievements.

Navigating the Park Paths (Planning Your Runs)

From here, we now have the majority of the panels in the game. We are missing a few, so we’ll do some cleanup soon to get the rest. Then, we plan the Paths. You may have noticed you got three achievements with flags on them. Wanderer, Follower, and Leader. You may have also noticed that, when looking at the panels, a section at the bottom for Path is an option. To get to the next bits, we’ll need to follow the set Paths exactly. Sadly, while we have Path B completed, Path A and C have some missing bits, which means we’ll need to navigate to those sections, fill out those choices, then figure out the choices that lead down the Path exactly. Thankfully, by utilizing the Scene buttons to the left of Path, we can figure out exactly what scene we need.

Thankfully, we can unlock panels quite easily. While in the Gallery and looking at the CGs, in the bottom left is an option called Scene View. This allows us to replay the scene and make whatever choices we want. To get the last panels we’re missing on Path A, we need to play through CG 15. At the first choice, choose “S-Shut up, idiot!” to get the panel.

Thankfully, since we were able to suss out which CG we needed to view for the panel, we now know that we need to view CG 15 on that Path. The last panel we’re missing on Path A is in CG 17. At the first choice, choose to “Give an eloquent and thoughtful response.”

Now for Path C. We’re missing two panels here, the first of which can be found in CG 8. At the first choice, choose “What about Alice?” to get it. The final panel SHOULD be in CG 14, but I’ll be darned if I can figure out how. I’ve done every possible choice and it just won’t unlock.

We can, however, figure out from the panels what scenes we need to see in what order for each Path. By heading into the Gallery and using the Path A section in Panels, we can sort them down to just the panels we need to see for each Path. Path A shows that we need to see the CGs in the order of 4, 7, 10, 15, and 17. I do not think the starting three CGs matter to this.

For Path B, we can see that the CGs we need are 5, 9, 11, 13, and 16. Which means Path C follows 6, 8, 12, 14, and 18. We can double check these by looking at what is happening in the panels and matching them to the scene taking place, then picking the corresponding path. We can also double check this since the Scene number in panels corresponds with the number of sexual acts going on. 0 is the dream sequence, so it’s CGs 1-3, then they follow in order, using entire rows. So, Scene 1 is CGs 4-6, 2 is 7-9, etc. Scene 6 is the ending, which is after you finish with Becky. For the sake of simplicity, I’m going to attach CG 1 to Path A, CG 2 to Path B, and CG 3 to Path C.

Path A (Path of the Passive)

For Path A, you need to make choices that make you more of a victim than anything else. Thus, you must be as inactive as possible during scenes and, more or less, let Becky have her way with you. As such, you should be as apathetic as possible; like you do not care. This begins with the dream sequence, where you must choose;

  • Ignore the sensation
  • ANY
  • ANY
  • ANY
  • I’m a little busy right now, Becky. See ya!
  • ANY
  • Might as well let her use me however she likes.
  • Game? What sort of game?
  • You want to see me beg for it?
  • Surrender to Becky’s experience and enjoy the ride.
  • Your grip is so tight!
  • Say nothing
  • Let Becky suck every drop from my gargantuan dong.
  • Damn, Becky… this is good.
  • I’m almost there!
  • Let Becky ♥♥♥ me with her tits.
  • S-Shut up, idiot!
  • I’m exhausted, just let Becky do the rest.
  • Give an eloquent and thoughtful response.
  • I’m yours already!
  • It was pretty good.
  • I don’t give her my phone.
  • It’s not my fault!
  • Just a girl I know.

For a lot of choices during the CGs, you can technically do any choice you want, but make sure you always pick the bolded options. The italicized options lead to missable panels, which may or may not be important to being on the correct path.

Path B (Path of the Domineering)

If Path A was the path of the victim, Path B is the path of the mistress. We will be doing our best to have Chloe be a controller; one who makes it clear she’s the one in charge. And even when you take orders, you take them with a drive to succeed. Chloe will also be a bit of a ♥♥♥ to Becky, just to get the point across that she’s not someone that can be pushed around anymore. When Alice interjects, be sure to use Becky’s games against her. Anyways, we begin once more with the dream sequence;

  • Give in to the feeling
  • ANY
  • ANY
  • ANY
  • Just needed the extra space for demon summoning and ta-da, here you are.
  • ANY
  • Let’s pin this ♥♥♥ to the tree and take control.
  • Yeah, I’m sure it’ll look great in a pile around her ankles while I destroy that ♥♥♥, too.
  • I am the Captain now!
  • Give her a finger blasting she’ll never forget.
  • Look how soaked you are!
  • I could get used to this.
  • Make her scream my name while I devour her ♥♥♥.
  • Quiet!
  • Tease Becky some more.
  • Bend her over and ♥♥♥ her in the ass!
  • Prepare to receive, the “♥♥♥ of Fury”
  • Smile for the camera.
  • ♥♥♥ yeah, let’s bust one right in this ♥♥♥’s ass!
  • You want it? Take it all!
  • I hand my phone to Alice instead
  • I have done nothing wrong.
  • ♥♥♥ Becky.

With this, Path B is finished.

Path C (Path of the Lover)

If Path A was about being extremely passive and Path B was about being very assertive, Path C is somewhere in the middle. Path C is all about give and take, about sharing the pleasure with everyone involved. As such, we’ll be playing Chloe with more of an emphasis on being honest and open to others, even ♥♥♥ like Becky. Let’s start with the dream sequence, as usual;

  • Fight against it
  • ANY
  • ANY
  • ANY
  • I’m a little busy right now, Becky. See ya!
  • Reason with her
  • Time to unzip and get down to business.
  • Let’s make it quick before someone wanders out here and sees us.
  • Are you serious?
  • Pop her out of her dress and get some titty.
  • What about Alice?
  • I’ll try not to disappoint.
  • Feast on each other in a delicious sixty-nine!
  • Whatever, let’s just keep going.
  • That’s a good girl.
  • Impale that juicy ♥♥♥ with my ♥♥♥!
  • I’m not heartless.
  • You like that?
  • Time to blow my load in that delicious ♥♥♥!
  • Tell me you love me.
  • Let her rest, she’s a hero.
  • I give her my phone.
  • I dropped the ball… both of them.
  • Becky.

And that’s it. That’s all three Paths. I will admit I had hoped that one Panel I’m missing would somehow fix itself on a completed run, but I suppose this means I’m stuck at 99% for now. If anyone figures out how to unlock that one panel, let me know.

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