Hard West 2 – How to Finish 3:10 to Heaven

The following steps show you how to finish 3:10 To Heaven, robbing both the safe (rear) and highjack the train (front) in one turn.

How to Get Hand Cannon and Complete the Mission One Turn (No Luck Required)

All credit goes to Your Neighbour!

This is optimised to remove any element of luck and chance, you do not need to do any retries.

This will save you the medical bill, and time, and you have one extra toy (Hand cannon) to play with.

It has 7 damage as a pistol, could be 8 with character skills.

You can finish with WD and Flynn start on horseback regardless.

  1. Max out speed cards on Laughing Deer.
  2. Lazarus just need any weapon that’s capable of bouncing bullets.
  3. Gin Carter – Blue dynamite and any combos that would shove out 7 damage only.
  4. Flynn – Just herself with 1 blue dynamite, boots not required but will make work easier.
  5. Run Gin Carter as far as possible towards the rear end, prefer under the ladder.
  6. Use Gin’s last point to throw the blue dynamite kill one goon, reset.
  7. Get on the roof, get him to use a 7 damage skill, it has to hit the second goon behind cover, you can A. Get enough damage for Gin to cap the first guy with 8 damage weapon or B. Tune his posse skill to do precisely 7 damage.
  8. Get Flynn onto the roof, swap the guy with 1 HP. Now Flynn gets another three points by swap-kill the 1 HP goon, she can run to the very rear cart in one turn and open the safe just let her do it.
  9. Lazarus bounce one bullet, damage the behind cover goon with 15 HP one train ahead of the starting train.
  10. Laughing Deer, board the train and Wild Run to kill the goon, he should have enough movement to reach the front of the train in one go.

The Hand Cannon

Egor Opleuha
About Egor Opleuha 7691 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

4 Comments

  1. Dont think this works anymore. In vidoes i’ve seen there’s a 15 hp guy outside the cap that ppl just run past and activate the brake, but in my game (properly patched to make to harder) the 15 hp guy is standing inside the cap blocking the brake so he needs to be killed some way.

  2. there’s an even simpler way. only need fynn and LD.
    LD near max out speed with the cards as you describe. but you dont need all the speed. just enough to reach the objective.

    The rest of the speed give to fynn.

    fynn runs to top of the back carriage as far as 1 AP allows.then swap enemy.
    use the last AP to bomb the enemy to bravado. run to the objective.

    it took me a few retries to get the speed right, but that’s how i managed to do it.

  3. Thanks for the guide! Laughing Deer can actually run to the start of the train in a turn, it’s amazing!
    I passed this level even easier – my Gin shot at 8 HP and got to the end of the train without Flynn’s help. And Lazarus did not shoot with a bounce, but ran out right in front of the enemy and fired.

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