Heroes Wanted – How to Defeat The Demon King (Pattern Strategy)

Intro

The final boss was updated yesterday. Compared to the 4th floor of this game, the difficulty of the Demon King alone increases vertically.

Moreover, if you don’t know the strategy, there is a pattern of just dying, so I write a strategy. As of now, it is based on early access, and I will fix it when I confirm that there is a patch in the future.

Strategy

Clear Deck

Common throughout all sections: The boss has a lot of HP, so continuous pattern delay is necessary due to cumulative damage + stun.

HP 100% First pattern:

Destroy the first 3 cards from the deck to draw.

(Immunity cards also disappear, so the deck must be reduced to 0 cards or KEY cards must be preserved.)

HP 100% or less ~ 50% or more pattern:

After a 1-turn delay, 155×3 damage or field/hand card 2-turn paralysis skill (paralysis disables attack/defense/withdrawal/support.

When paralysis skill is applied twice in succession, 2+1 turns are not applied, but only 2 turns. In other words, paralysis It’s better for the kids who got caught to get caught again.)

HP 50% pattern:

Hand / All deck cards to be drawn are destroyed (immune cards are also destroyed, the deck must be reduced to 0 cards or KEY cards must be preserved.)

Next turn, summon two mobs (the mob destroys the card it kills. You must finish it with poison or kill it with an unnecessary card.)

HP 50% or less ~ Approximately 20% or more pattern:

After a 1-turn delay, 155×3 damage or field/hand card 2-turn paralysis skill.

(Same as HP 100% or less ~ 50% or more pattern.)

Approximately 20% HP pattern:

Creates 100 defense + 3 turn delay, then self-destructs for 855 damage (You must catch it with poison that does not affect defense, or raise the shield higher. The ending video after self-destruct and kill is the same).

Volodymyr Azimoff
About Volodymyr Azimoff 13579 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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