King of the Bridge – 100% Full Achievement Guide

How to Obtain All Achievements

This guide will help you finish all the challenges in King of the Bridge. Below are some ways and hints to get each achievement. Be aware that there might be information that gives away parts of the game. It’s probably a good idea to play through the game without any help first to learn how things work and get better at playing.

The achievements are listed in an order based on how hard they were for me.

Achievements (Easy)

Title Drop

  • “Make the title drop in the menu screen.”

Navigate to the Main Menu. Click on the title, King of the Bridge. It should shake. Click on it 8 times until it drops.

Forgot My Breadcrumbs

  • “Walk back the way you came during Act One or Three.”

Walk downwards on the bridge during Act One or Three.

Unless it’s your first time playing, clicking start from the title screen starts Act Two. Either start the game in Speedrun Mode to start Act One, or beat the troll in any way to start Act Three.

To Infinity!

  • “Walk really far during Act Two.”

In the second part of the game, you need to move your character forward on the bridge. Keep walking until you unlock the achievement. You can reach this bridge in Act Two by playing a match, letting your character be defeated, and then pressing the ‘N’ key to exit. Alternatively, if you’ve played the game before, you can also get to the bridge by starting a new game from the main menu.

Oblivious

  • “Fail to accuse three cheat moves in a single game.”

This achievement requires you to ignore any three cheat moves by the troll. This may be spread out over multiple games, but should be achievable with just one game. I recommend pairing this with the “Happy Ever After” (Good Ending) achievement.

Stickler

  • “Successfully accuse the troll for the first time.”

You should already have gotten this, as accusing is a core mechanic. Familiarise yourself with the rules if you have not already. If something looks off, i.e. a pawn moves diagonally, check the rule book. Common ways the troll cheats include:

  • Moving one of your pieces
  • Pawns capture diagonally
  • Rooks/Queens jump over other pieces

Enforcer

  • “Successfully accuse the troll ten times.”

Same as the above achievement. Can be spread out over multiple games, and should be completed naturally as you go for other achievements.

Doubling Profits

  • “Create two castles in a single game.”

Note that two adjacent rooks of any colours make an immovable castle piece.

At the start of the game, move one of your rooks up by one, eating the pawn. On your next turn, take the opposing black pawn with the same rook, creating a castle. Repeat with your other rook to make two castles.

Gempire

  • “Generate 100 valorite scraps”

Valorite scraps appear in your inventory from castles every ten seconds. This happens automatically, even if you’re not actively playing. Because of this, it’s a good idea to control two castles while you’re going for the previous achievement. You can just leave the game running and it will collect 100 Valorite scraps for you. If you have two castles, this will take about eight minutes. You could also let the scraps collect in the background while you try to get another achievement, like the “Junior Game Designer” one with the bad ending.

Exclusion

  • “Move a piece that does not work out of town, out of town, as your revenge cheat”

Successfully catch the troll cheating. As your revenge cheat, move a piece so that it cannot move back on to the board legally. An easy way is to move a pawn off the board so that there is a 1 square gap between it and the board.

A Legal Affair

  • “Capture the black king with a white queen as your revenge cheat.”

Successfully catch the troll cheating. As your revenge cheat, move your white queen from anywhere on the board to the black king (the troll).

Altruist

  • “Capture a black piece by moving it on a gift of knowledge as your revenge cheat.”

Play the game, making sure to move a bishop at least once.

Catch the troll cheating. As your revenge cheat, pick up a black piece and move it onto a gift of knowledge (yellow rectangle left behind by a bishop).

Bookworm

  • “Unveil ten rulebook pages.”

See the solution for Rule Savant, below.

Rule Savant

  • “Unveil all rulebook pages.”

Rules are unveiled by being caught breaking the rule, or unlocked with time simply by playing. If you have not got this achievement yet, I would suggest simply playing the game and trying for one of the endings. The list of hidden rules are as follows:

  1. You may move the opponent’s queen
  2. Pawns move forwards and sideways
  3. Pawns are a metaphor for worker trolls
  4. Pawns may move backwards
  5. Only knights may jump over pieces
  6. The kings may move to any adjacent square
  7. The bishops may move diagonally any number of squares
  8. Rooks may move horizontally or vertically any number of squares
  9. Bishops may move off the board
  10. Two adjacent towers create a castle
  11. Castles generate valorite
  12. The queen can move diagonally, horizontally or vertically any number of squares
  13. Troll chess rules are ancient
  14. Pawns that reach the final rank (last row) ascend
  15. Queen captures flip the board
  16. Bishops drop gifts of knowledge after moving. These gifts may be jumped over by other pieces
  17. Rooks can eat friendly pieces
  18. Do not move gifts
  19. You may only move castles when there are at least 3 rooks (as pawns cannot promote, this will never happen)
  20. The queen cannot capture the opposing king

Junior Game Designer

  • “Unlock the bad ending.”

Beat the troll by using revenge cheats at least once.

During the game, catch the troll cheating, and use the opportunity to cheat back (revenge cheat). Beat the troll in any way you can afterwards. One you have defeated the troll, you may try and get the “Foreshadowing” achievement (show below). Finish the game by heading up on the bridge.

Foreshadowing

  • “Hide the character behind the troll after beating the game at least once.”

Beat the troll in any way. Once you reach Act 3, align your player character behind the troll so that as much of the character is hidden behind the troll. (If it does not seem to work, try heading up slightly on the bridge to place yourself behind the troll.)

Forceful Friendship

  • “Put the goose back on the bridge as he tries to leave.”

Keep playing or simply wait until the duck spawns (min-max wait time is 3-7 minutes). Pick it up and put it on the bridge. Wait until it jumps off the bridge. Immediately put it back on the bridge.

Bon Voyage!

  • “Unlock the goose ending.”

Keep playing or simply wait until you see the duck swim in from the right hand side of the screen on the water. On your turn, move the black king (troll) onto the duck, and wait until the ending.

Achievements (Medium)

Fooled You Twice

  • “Ascend two pawns in a single game.”

When one of your pawns reaches the opposite side of the board, which is the last row, it transforms into a more powerful piece. It doesn’t matter how the pawn gets to that last row, even if it’s placed there using a cheat. A quick way to get this achievement is to catch the opponent cheating. When they do, you can either capture one of their pieces on the last row with one of your pawns, or place one of your pawns on that last row. You’ll need to catch them cheating twice to do this, but it’s usually quicker than moving your pawns all the way across the board normally.

Tough Luck?

  • “Have three white pieces slip consecutively.”

This achievement requires at least 3 slippery tiles on the board. March the pawns down the board in a row to find slippery spots. At the start of the game, 4 tiles in the middle of the board are randomly chosen, so you are guaranteed to find them. Once you find 3 slippery spots, move any pieces off of it and line up a white piece with each slippery spot.

For your next 3 consecutive turns, move a piece onto a slippery spot to earn this achievement.

Philanthropist

  • “Leave behind 16 gifts of knowledge in a single game.”

Obtain 16 gifts of knowledge (yellow rectangles left by bishops) by moving your bishops around. I suggest moving them off the board, and moving the bishops one space at a time to any available square. Note that bishops cannot land on the gifts, but can jump over them.

Slay Queen

  • “Capture the black queen by legally moving her onto a gift of knowledge.

Play the game, moving the bishops around to create as many gifts of knowledge as you can on the board. Once the black queen is in line with a gift of knowledge diagonally, horizontally or vertically on the board, move the black queen onto the gift of knowledge (yellow rectangle left behind by a bishop).

Showdown!

  • “The two kings are the last remaining pieces.”

Self-explanatory; play the game to the best of your ability until you have just the opponent’s troll (king) remaining. Move your pieces (except your king) next to it one by one until the troll takes all your pieces, and it is just you and the troll left. It is possible to win this and get the bad ending by shuffling your king around until the troll cheats, in which case you win by cheating back.

Royal Buffet

  • “Eat ten white pieces with a single rook”

Starting with one end, eat all your pawns with a rook except the one next to the other rook (so as to not make a castle). Once that’s done, start eating your minor pieces except the knight next to the other rook. 7 pawns and 3 pieces (i.e. knight, bishop, queen) should do it.

Happy Ever After

  • “Unlock the good ending.”

Beat the troll without revenge cheating, then cross the bridge. Every move should be legal, even when you’re given the opportunity to cheat back. While going for this achievement, accusing the troll gives you no advantage, so save time and let it slide. Ignoring them also counts towards the “Oblivious” achievement.

Slightly dependent on the severity of the troll’s cheating, but should not take more than a few tries.

Impatience

  • “Complete the game in under fifteen minutes.”

See the achievement “Rush Hour” below.

Rush Hour

  • “Complete the game in under ten minutes.”

Start the game in Speedrun mode (Go to the title screen -> Options -> Game -> Speedrun Mode: On). Finish the game in under 10 minutes. March pawns up and around the centre of the board. It is usually possible to pick up a knight which has slipped in this way. Each time the troll cheats, it should also be an easy way to remove a major piece off the board by taking it with one of your pieces (start with bishops, as they are the most valuable piece).

Achievements (Hard)

Rocket Science I

  • “Win a match in RAPID mode or higher.”

See Rocket Science III below.

Rocket Science II

  • “Win a match in BLITZ mode or higher.”

See Rocket Science III below.

Rocket Science III

  • “Win a match in BULLET mode.”

I recommend going for this achievement, as it gets you both Rocket Science I and II achievements at once. Enable Bullet mode (Title Screen -> Options -> Game -> Speed Chess Mode: Bullet). Win a match against the troll, playing as quickly as you can. Each move has a certain amount of time before the clock starts running, so try and have the next move in your head as you play a move. Revenge cheating will be very useful (as always).

The Great Beyond

  • “Unlock the ascension ending.”

The ascension ending requires all your pawns to have ascended. Like with the two pawns achievement, it is easiest to revenge cheat your pawns to the final ranks, along with a black piece if possible. You can also take your time moving your pawns to the end, as the troll is unlikely to take pawns as long as they are defended. The troll will sometimes take pawn trades, however, so try not put your pawns in that position.

Clairvoyance

  • “Successfully accuse the troll without having unveiled the violated rulebook page”

If you have already unlocked pages, start a new game (Title Screen -> Options -> Game -> Wipe Save File). Play until the troll breaks a rule, then accuse the correct piece with the correct rule while it is still hidden. The complete list of hidden rules are as follows:

  1. You may move the opponent’s queen
  2. Pawns move forwards and sideways
  3. Pawns are a metaphor for worker trolls
  4. Pawns may move backwards
  5. Only knights may jump over pieces
  6. The kings may move to any adjacent square
  7. The bishops may move diagonally any number of squares
  8. Rooks may move horizontally or vertically any number of squares
  9. Bishops may move off the board
  10. Two adjacent towers create a castle
  11. Castles generate valorite
  12. The queen can move diagonally, horizontally or vertically any number of squares
  13. Troll chess rules are ancient
  14. Pawns that reach the final rank (last row) ascend
  15. Queen captures flip the board
  16. Bishops drop gifts of knowledge after moving. These gifts may be jumped over by other pieces
  17. Rooks can eat friendly pieces
  18. Do not move gifts
  19. You may only move castles when there are at least 3 rooks (as pawns cannot promote, this will never happen)
  20. The queen cannot capture the opposing king

Juggler

  • “Win a match without consecutively moving the same piece twice.”

Self-explanatory; win a match, but do not move the same piece twice. Note that righting a piece after it has slipped counts as a move for that piece.

Overkill

  • “Win a match with at least ten white pieces remaining.”

This simply requires slow, steady gameplay. As the number of pieces you have matters most and you can only lose 6 pieces, revenge cheating with a pawn for a defended piece is not always worthwhile. Moving the opponent’s piece to trap it outside the board or moving a gift of knowledge will be much better.

Double Kill

  • “Capture two black pieces with one single move.”

See the achievement Triple Kill below.

Triple Kill

  • “Capture three black pieces in one single move.”

Creating a castle counts as the capture of pieces. The easiest way to do this is to revenge cheat by moving a black rook onto a black piece adjacent to the other black rook, which removes the piece it lands on as well as the two rooks by creating a castle.

Regal Rally

  • “Have the black queen be the only piece to have moved for twelve consecutive turns.”

Attack the black queen with a protected minor piece, such as a rook or bishop. If the troll moves it away, move it back to that square. Repeat this 12 times to get the achievement.

King of the Bridge

  • “Unlock all achievements.”

If you’re up to this point, congratulations. This achievement is automatically given to you after completing all other achievements.

Egor Opleuha
About Egor Opleuha 2278 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

5 Comments

  1. There’s a trick to the ascencion ending: the black pawns count too. Any time you’re allowed to cheat back, you can move one of his pawn to your backrow to remove them from the game. That way you don’t fail the achievement as soon as he captures one of your pawns.

  2. Getting the Ascension ending is much harder than you suggest. He consistently goes out of his way to sacrifice bishops or rooks to take my pawns.

  3. does moving black piece count as consecutively moving the same piece twice? I think i might break the requirement for Juggler after goblin moving the black piece and accused him cheating for moving the same black piece again.

    • The Juggler achievement only applies to your pieces, the troll is allowed to do whatever he wants

    • for juggler i recommend always having an space to move your own king in case you forgot wich piece you moved last

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