No More Room in Hell 2 – Quick Guide to Classes and Their Perks

Classes and Their Perks

Classes that help with guns:

  • Army Reservist: Better at shooting rifles from the hip.
  • Bear Hunter: Rifle shots go through more zombies.
  • Deputy: Shotgun shots stay closer together.
  • Designated Marksman: Rifles do more damage.
  • Detective: Better at headshots with handguns.
  • Marine Veteran: Crouching makes your rifle shots more accurate.
  • Police Sniper: Rifles do more damage at long range.
  • Sheriff: Shotguns shoot more pellets.

Classes that help with fighting:

  • Baseball Rookie*: Better at knocking zombies back with big weapons.
  • Hockey Player**: Use less energy when swinging big weapons.
  • Lumberjack**: Better at hitting zombie heads with melee weapons.
  • Martial Arts Master: Pushing zombies actually hurts them.
  • MMA Fighter*: Takes less damage when hit.
  • Sous Chef*: Better at cutting zombie parts off.
  • Spinal Surgeon: One-handed weapons use more energy but hit harder.

Classes that help with survival:

  • Courier**: Can carry more stuff (+2 spaces).
  • Deer Hunter*: Makes less noise when moving.
  • Engineer: Flashlight batteries last longer.
  • Football MVP**: Don’t lose energy when badly hurt.
  • Nurse: Heal yourself and friends faster.
  • Prepper: Find more ammo.
  • Rescue Specialist*: Carry more medical items.
  • Swim Captain: Have more health.
  • Track Star**: Have more energy.
  • Quartermaster: Can stack more ammo.

* – good Responder.

** – very good Responder.

Volodymyr Azimoff
About Volodymyr Azimoff 5040 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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