Open Wheel Manager 2 – Getting Started Guide

First tips and things you need to know for the early access build.

Getting Started

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1) Enable the help at the start of the save, first thing you need is to get used of the user interface, so read every interface explanation clicking on the top left button that appear when you see a page for the first time.

2) There are many type of points in the top of the screen, you can go over them with mouse and read their purpoise and from where they come from.

Keep in mind that design and production points are the most important.

3) Your overall performance in race come from three main factors:

  • Chassis level (with six types of skills who adapt to different types of track)
  • Engine
  • Driver speed

These are the most important but every part have a performance stat and a reliability stat

4) There are three roles of staff you can hire: chief designer, production engineer and marketing manager.

Chief designer is the most important because he is the one who design the next year chassis, so try always to hire the best you can.

5) To hire staff and drivers you have to make your proposal. your proposal have a cap based mostly on one factor (i don’t want to spoil it). so every team have a different cap.

6) Last tips I can say:

  • Save always your money
  • At the start of every season check your chassis and CFD parts and try to plan season upgrades you can do based on your points income, remember one upgrade of the chassis level is bigger in term of performance than an upgrade of a CFD part

Thats all for now, have fun!

Volodymyr Azimoff
About Volodymyr Azimoff 13512 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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