I’ve done a few legend runs. Here is a list of combos you may benefit from. I did not account for auras in this guide.
Contents
List of Combos
All credit goes to {ST}Immortal Nub!
Physical Strain
- Bleed -> Claw -> Cripple -> Claw
- Claw is glitched: it is guaranteed to crit if the target has a physical debuff.
- Guard -> Iron Slam
- This does a surprisingly high amount of damage.
- Good counter to stuns, focus drain, and healing.
- Ground Shock from the nature strain can be thrown in after Iron Slam to do more damage.
Fire Strain
- Magma Beam -> Blaze Aura -> Blast
- Snap Kick can be used after Blast to repeat the combo.
- Shell Shock -> Snap Kick -> Break -> Shell Shock
- Shell Shock also stuns for one turn.
- Bleed -> Sear -> Flame Jet
Nature Strain
- Stone Form -> Bleed -> Venom Claw -> Ground Shock -> Acid Slash
Frost Strain
- Ice Wall -> Shatter -> Frost Charge -> Shatter
Lightning Strain
- Disrupt -> Arc Flash
- Bleed -> Energize -> Pulse -> Phase Blade
Shadow Strain
- Chroma Shell shadow -> Nightmare
- Bleed -> Chaos Wind -> Blend -> Chaos Wind
- Nightmare -> Chaos Wind
- Weave -> another aoe ability
- Haze from the nature strain works well with this.
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