Temtem: Swarm – Gameplay FAQ

Beginners FAQ

By Zose.

Demo Progress to Early Access

All demo progress will be saved and carry over. However all pansun spent in the skill tree will be refunded to players and will have to be manually spent on skills again.

Playable Characters and How to Unlock their eggs

There will be 7 playable temtem in early access. We only know if 4 (see below) and you aquire them by completing kudos by killing certain bosses. Once you have completed the kudo you will be given an egg you will need to hatch.

  • Platypet – starting character
  • Oree – defeat Golzy (2nd Cipanku boss)
  • Innki – defeat Nessla (3rd Cipanku boss)
  • Pigepic – defeat Oceara (3rd Deniz boss)

Hatching Eggs

To hatch an egg you will need to complete the egg event that spawns 3 minutes into a match. Successfully competing the event will turn the egg into a pick up item. Picking up the egg will allow you to select the character in new matches.

Synergies: Unlocking and Seeing Pairs in a match.

Synergies are unlock by completing a kudo for that given technique. Every technique in the game has a kudo for getting the move to level 5 in a match and once you’ve done that you can then use that technique’s synergy in a match and whenever you level up the game will highlight when one of your level up options synergizes with something you already have equipped. Once you have successfully completed a synergy that synergy will be marked down in a menu you can reference any time you pause the game.

All Pairs of Synergies

A list of all synergies, their combos, and unlocking kudos currently in the game.

TechniqueGearSynergyHow to Unlock
Wind BladeKismet LensWind Blade +Kudo: Upgrade Wind Blade to level 5
Data CorruptionKaleidogreaseData Corruption +Kudo: Upgrade Data Corruption to level 5
Turbo AttackVolgon ScaleTurbo Attack +Kudo: Upgrade Turbo Attack to level 5
Tesla PrisonPanloupeTesla Prison +Kudo: Upgrade Tesla Prison to level 5
Sparkling BulletCapacitorSparkling Bullet +Kudo: Upgrade Sparkling Bullet to level 5
Water CannonHydro TurbineWater Cannon +Kudo: Upgrade Water Cannon to level 5
TornadoProtein BarTornado +Kudo: Upgrade Tornado to level 5
BoomerangTurbo BootsBoomerang +Kudo: Upgrade Boomerang to level 5
Data BurstDrillData Burst +Kudo: Upgrade Data Burst to level 5
HologramMultivitamin GummiesHologram +Kudo: Upgrade Hologram to level 5
Thunder StrikeSonarThunder Strike +Kudo: Upgrade Thunder Strike to level 5
Water BladeHolsterWater Blade +Kudo: Upgrade Water Blade to level 5
Fluid BarrierFortify BandFluid Barrier +Kudo: Upgrade Fluid Barrier to level 5
WaveHeatsinkWave +Kudo: Upgrade Wave to level 5
DC BeamPlasma BallDC Beam +Kudo: Upgrade DC Beam to level 5

Fire Rate vs Cooldown

Cooldown reduces the amount of time it takes for a skill to be used after it has finished firing all of its projectiles. Fire Rate reduces the amount of time it takes for a skill to fire all of its projectiles once it starts to fire.

  • Cooldown – when skill is not in use
  • Fire Rate – when skill is actively being used.

What is luck?

Luck does a couple of different things. The first is it increases the chance of skills that have random targeting to hit an enemy and the second is increasing drop chance.

Volodymyr Azimoff
About Volodymyr Azimoff 8040 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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