Kingsgrave – How to Deal with Spiders and Bone Turrets

This short guide will help you to beat bone turrets and spiders easily.

Tips to Deal with Spiders and Bone Turrets

Short and simple: dodge spiders 3 times and they cower for a bit, just run around bone turrets then rush in after they stop shooting.

It’s not that hard to kill them, but the process is just to long. It’s fine first time when they feel like a mini-boss but soon they become regular enemies.

Once you figure out their patterns they really don’t take that long at all. if you are using bow on them its gonna take a lot longer since they are resistant to piercing damage use the scepter.

Will count the ammount of hits needed but feels like 15-20 for totem/turret and 50+ for spider.

And patterns doesnt help much if there 2-3 turreta plus a spider, you have to dodge all of them and it leaves you with opportunity for 2-3 hits maximum.

There is a certain upgrade with the crossbow that gives a status effect, that does quite a bit of damage to the annoying trees that have a large range, also there are some items littered around that can help damage them as well. Not giving too much away, so being vague. But eventually all the enemies with upgrades become easy from once they were difficult.

Egor Opleuha
About Egor Opleuha 7613 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

10 Comments

  1. I agree that many of the enemies in the game seem way too spongy. As others have pointed out, it is not an issue of being too hard, it is an issue that it gets boring having to repeat the same dodge and smack rigamarole so many times for each and every enemy. Yes, it becomes fewer times after upgrading, as it should, but that does not fix the fact that early game combat is a boring grind. And of course, since there are multiple tiers of upgrades, the trend simply continues. For instance, even after getting the first tier of axe upgrades most of the wooden enemies take a dozen or so hits to kill, so even if you are skilled enough to dance around them all, never getting hit yourself, it takes annoyingly long to finish the fight.
    A difficult game is understandable, even preferable for some gamers. A boring one (or parts of one) is not.

    Finally, regarding the wood enemies with the big arm: the best tactic I have come up with to fight them so far (I have yet to obtain rubies, guessing they will be weak to fire bolts) is to lure them over to one of those exploding fire seeds and blow it with a crossbow bolt. Dodge them til it respawns and repeat. Again, slow, boring, but at least doable, unlike trying to get close enough with that annoyingly slow axe…

  2. Even with 0 upgrades, the bone turrets die quickly and easily. Just run in, and hit them rapidly 4 times. If you aren’t moving, you can attack really quickly with scepter. Then dodge, hit 4 more times, and dodge, hit 4 more times. They should be dead in less than 15 seconds.

    • It work when there is single turret, but there can be 3 + spider and it leave you almost no time to actually atack

  3. Trees are harmeless, you just power swing and walk arund them while power swinging constantly and they will NEVER hit you, I killed group of 4 trees like that easily
    Once you get upgraded axe dmg normal swing are probably faster (I suggest rapid fire crossbow path, it have 2x dmg upgrade as only tree in crossbow and it shots up to 3 arrows when maxed out for 1 arrow spent resulting for huge dps)

  4. There is a certain upgrade with the crossbow that gives a status effect, that does quite a bit of damage to the annoying trees that have a large range, also there are some items littered around that can help damage them as well. Not giving too much away, so being vague. But eventually all the enemies with upgrades become easy from once they were difficult.

  5. Looks like I’ve went a wrong path delaying weapon upgrade building and dealing with encounters that were designed with upgrades in mind. It’s fun again now. So thank you everyone for advice.

  6. Once you get first set of upgrades they are not that hard, with scepter and dmg upgrade you can bash downn turret before it fires again and can deal decent dmg to spider also
    Wihout upgrade you need 10 swings for turret or so

  7. I’m trying to find a good way to deal with those tree stumps that do a sweeping blue-ish attack. Only my axe does decent damage to them, but the axe is too slow and too short range for me to hit them without getting hit back. They’re just awful to deal with.

    • For those guys I go in with a block take the 5 damage 2 hits from axe then shift away. the axe upgrade really helps with this

    • these are definitely the worst. what i ended up doing is just charge an axe attack and try to time it so it goes off the instant i’m in range of them and then press dash a split second later. i don’t even know how else you’d do it tbh.

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