Remnant: From the Ashes – Apocalypse Build

Build for relaxed play at max difficulty. You can play solo and party very effectively.

Guide to Apocalypse Build

All credit goes to IIIBelphegorIII!

General View of the Build

This build will allow you to fly around the map without straining and kill all opponents and destroy destructible items.

Armor

You need 2 sets.

Cultist’s Set

Labyrinth Set

Optimal combinations

  • 2 parts Cultist’s Set and 1 part Labyrinth Set for map races.
  • 2 parts Labyrinth Set and 1 part Cultist’s Set for boss battles.

First Weapon

You can use any weapon, but I recommend using Hunting Pistol. Because this weapon can be used as a mini sniper rifle.

Swarm is a very cool mod because it can chase opponents even if they run away from you. Also effective against strong mobs and bosses.

Second Weapon

The Ricochet Rifle is an ideal weapon as it is easy to charge your weapon mods and you can destroy crowds of small opponents with 1-2 shots.It also shows itself perfectly in boss battles.

Stormcaller is the core of our build. This mod allows you to move a little faster, reduces the incoming damage by 50% and allows you to simply run around the map without paying attention to opponents. Since they will all be killed before you reach them.

Melee Weapon

I prefer to use swords.

Amulets and Rings

Amulet

Vulcan’s Detonator

Increases Explosion damage by 25%. Explosion apply burning.

Lightning from the weapon modifier hits the enemy and creates an explosion.

Rings

Burden of the Warlord

Reduces the effective range of all firearms by 50%. Increases all damage dealt by 15%.

Heartseeker

Provides a 100% Crit Chance against non-aggressive enemies and increases Crit Damage by 20%.

Volodymyr Azimoff
About Volodymyr Azimoff 13981 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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