Ace Combat 7: Skies Unknown – S-Ranks Guide

So you want to slap an S-rank on each mission for that Sol Emblem and some nicknames?

Well you’ve come to the wrong place.
Just kidding. This guide will not be a walk-through so much as it is a guideline for target scores and times. Below you’ll find my records on each mission with a bit of advice on certain ones.

Other Ace Combat 7 Guides:

Missions

All credit goes to Ivan!

Each of these records is on HARD difficulty.
For a large majority of these missions, I used an Su-57 with PLSL Pods.
Assume that on each mission that an Ace was shotdown.

Mission 01: Charge Assault

  • Score – 12,080 
  • Time – 6’08″83 

Remember to bring 4AAM if you want to spawn PYRO.

Mission 02: Charge the Enemy

  • Score – 10,120 
  • Time – 6’09″44 

Mission 03: Two-pronged Strategy

  • Score – 18,540 
  • Time – 8’32″17 

Mission 04: Rescue

  • Score – 20,550 
  • Time – 13’03″10

Mission 05: 444

  • Score – 17,400 
  • Time – 7’14″89

Mission 06: Long Day

  • Score – 31,010 
  • Time – –‘–“–

Mission 07: First Contact

  • Score – 8,500 
  • Time – 11’23″51

Mission 08: Pipeline Destruction

  • Score – 29,470 
  • Time – 9’57″22

Mission 09: Faceless Soldier

  • Score – 13,050 
  • Time – 9’39″60

This one was difficult until I figured out the points and time. The important thing here is that you should shoot down SPIDER and destroy the last radar site with 7,000pts, if that fails, go higher.

Mission 10: Transfer Orders

  • Score – 11,620 
  • Time – 12’28″74

Mission 11: Fleet Destruction

  • Score – 41,910 
  • Time – –‘–“–

Mission 12: Stonehenge Defensive

  • Score – 35,950 
  • Time – 16’38″18

Mission 13: Bunker Buster

  • Score – 19,660 
  • Time – 6’56″39

Another challenging one. A fast aircraft will be a big help for this. During the first phase destroy 3 of the 5 silos and immediately, shoot down 2-3 Typhoons that give chase, then the other 2 silos. You want to destroy the 5 silos in enough time that the Named Enemy COMET spawns. Immediately turn after him in the second phase and down him, then refocus on the IRBM. After the first one is destroyed, take out the two Su-33/35s and focus on the last two IRBMs.

Mission 14: Cape Rainy Assault

  • Score – 15,130 
  • Time – 8’54″57

This one was not as difficult but for a bit of ease in getting GADFLY to appear and for time, I used the Gripen E with LACMs since its one of the smaller planes for flying through the canyon at the start.

Mission 15: Battle for Farbanti

  • Score – 38,490 
  • Time – 20’23″85

Mission 16: Last Hope

  • Score – 22,720 
  • Time – 17’09″75

Mission 17: Homeward

  • Score – 30,530 
  • Time – 13’51″43

Mission 18: Lost Kingdom

  • Score – 15,140 
  • Time – 10’21″62

Mission 19: Lighthouse

  • Score – 58,400 
  • Time – 18’28″31

This one has a high score requirement. Go through Phase 1 as normal, kill as many craft as you can. Phase 2, focus on the drones until the Arsenal Bird’s APS is disabled, afterwards destroy as many modules on the Bird as possible as they’re all worth a hefty 500pts.

Mission 20: Dark Blue

  • Score – 11,350 
  • Time – 9’08″46

You must destroy atleast 2 of the Weapon UAVs that accompany the two ADF-11s.

Volodymyr Azimoff
About Volodymyr Azimoff 13981 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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