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Renowned Explorers: International Society - Holy Grail DLC Treasure Guide

By i am god   /   Jul 22, 2019     Guides
Renowned Explorers: International Society - Holy Grail DLC Treasure Guide

List of the treasures you can find in the Holy Land.

Holy Land Advice



Treasures

Will always spawn: Not-so-magic carpet, Alexander the Great, Dead Sea scroll, Lion of Allatu, Holy grail.

Must choose between: Jinn Lamp, Colorful fish, Peace treaty.

Skills

Archaeologist is used in about every treasure-related adventure wheel.

Beguiler/Diplomat is used in a few treasure-related checks and a few other random encounters. Depending of the treasures you want, you can do without having a Quick thinker. Same goes for Rogue, survivalist and athelete. Tactician is used in a few encounters and can also give you a "dialogue" option that'll give you more tokens in another.

There's also a single engineer check, but it's not tied to treasures, only to tokens (and it also provides a tool, if i'm not mistaken).

Supplies

No shops here, but there are a few nodes that can give you a decent amount of supplies - sometimes requiring you to pass a check, sometimes a battle, sometimes nothing. Plan ahead of time though, if you find Derya when you're running low on supplies and decide to get her treasure you might add a few extra nodes to your path, since her treasures don't show up before her encounter, and they can be located far from the forgotten armory.

Free stuffs

No free skills, but since Derya is guarenteed to appear, having her as a member of your entourage allows you to get some extra tokens through a dialogue option. Ibrahim can appear too, but I don't think he's there every time.

Items / Battle Advice

Speech defense items are of utmost importance - not all ennemies can have their attacks influenced by mood and there's plenty of speech damage. The cats have very strong AoE (area of effect) sadness attacks they can use from a long range ; it might even be a good idea to equip sadness-resistance trinkets if you don't have strong AoEs yourself and have crew members with low defenses/spirit.

The anti-explorers ennemies are resistant to negative emotions (sadness and another usually) but are weak to confidence, while jinns resist confidence but are weak to negative emotions.

Holy Land



Holy Land Pool Rank C

  • 10 Collect
  • 1 Treasure Hunt
  • 7 Encounter

Holy Land Pool Rank B

  • 3 Treasure Hunt
  • 20 Collect
  • 15 Encounter
  • 100 Renown

Not-So-Magic Carpet

  • Rank: C
  • 1 Insight 100 Renown
  • 2 x C rank Holy Land

How to obtain:

Defeat the group of cats pestering the carpet stand and you get the treasure.

Lion of Allatu

  • Rank: B
  • 1 Insight 250 Renown
  • 2 x C rank
  • 1 x Unique

How to obtain:

In the museum encounter, pass the following checks:

  • Check #1: Diplomat/Diplomat: Negotiations/Speech power.
  • Check #2: Archaeologist/Archaeologist: Excavation.

Pool:

+1 renown from all tokens.

Alexander the Great

  • 2 Insight 150 Renown
  • Rank: B
  • 2 x C rank
  • 1 x Unique

How to obtain:

One of the Jinns you can encounter will give you a "riddle" of sorts, where he asks you to show him specific items but without directly naming them. Here's what he wants to see:

  • Bargained beverage: Haggler's pot (From Muscat's trinket shop, comes along the Constantinople entourage hall, can be unlocked starting from the 2nd expedition and up).
  • Something packed with sugar : Biscuit box (From Sydney's equipment shop, can be unlocked starting from the 3rd expedition and up OR the "Hyperspeed Airship" research paper from the engineering tree).
  • Metal animal : Monkey wrench (From Moscow's equipment shop, the starting one). 

Showing him something wrong at any moment will upset him and make him leave, making you lose the opportunity to get the treasure. You keep your items weither you show him all 3 correct items or not. You get tokens for showing him the correct items, so it's not a waste of supplies to land on that space even if you only have 1 or 2 of them (you don't get tokens for showing him the wrong items, but you don't lose the ones you got).

Pool:

+2 encounter for each level of tactician, quick thinker and beguiler in your crew.

Dead Sea Scroll

  • 2 Insight 150 Renown
  • Rank: B
  • 1 x C rank
  • 1 x B rank
  • 1 x Unique

How to obtain:

The node is located on a water tile on the edge of the map.

Pass the following checks:

  • Check #1: Scout/Survivalists lv 1-3-5/Survivalist: Navigation
  • Check #2: Archaeologist/Archaeologist: History/Scientist/Speech defense

Pool:

+50 renown for each level of friendship or rivalry in your crew.

Peace Treaty

  • 2 Insight 200 Renown
  • Rank: A
  • 1 x C rank
  • 1 x B rank
  • 2 x Unique

How to obtain:

In the Derya event, have Pedrinho, Min-Jeong, Dolores, Phillipe, Phailin, Yvonne, Yu, Hatice, Bia or Charles give blood. Either travel to the event or warp to it and pass the following checks:

  • Check #1: Tactician/Tactician: Defense/Armor

Then win the boss encounter.

You get the treasure if you pass the next check:

  • Check #2: Diplomat/Diplomat: Negotiations/Speaker/Speech power

Pool:

  • +50% status from encounter
  • +50% gold from encounter
  • +10 renown from encounter

Colorful fish

  • 2 Insight 350 Renown
  • Rank: A
  • 1 x C rank
  • 1 x B rank
  • 2 x Unique

How to obtain:

In the Derya event, have Hojo, Emilia, Victor, Molly, Earl, Jean-Piet or Maria give blood. Either travel to the event or warp to it and pass the following check:

  • Check #1: Athelete/Quick thinker/Quick thinker: Footwork/Armor/Grit.
  • Defeat the boss encounter and you get the treasure.

Pool:
  • 30 collect
  • 30 study
  • 30 campaign


Jinn Lamp

  • 2 Insight 250 Renown
  • Rank: A
  • 1 x C rank
  • 1 x B rank
  • 2 x Unique

How to obtain:

In the Derya event, have Hildegard, Agatha, Harry, Kiwi, Anna, Kwame or Ivan give blood. Either travel to the event or warp to it and pass the following checks:

  • Check #1: Beguiler/Beguiler: Beautiful smile/Speech power (Increases odds for the last check by 15%). 
  • Check #2: Rogue/Rogue: Stealing/Attack/Grit/Scout.
  • Check #3: Build ups/Quick thinker/Quick thinker: Escape artist/Speech power/Grit/Scout.

Pool:

  • Grants 40 renown for each level of survivalist
  • Grants 40 renown for each level of quick thinker
  • Grants 40 renown for each level of rogue

Holy Grail

  • 4 Insight 500 Renown
  • Rank: X
  • 5 x Unique

How to obtain:

Reach the X marked city node.

Check #1: Rogue/Rogue: Subterfuge/Attack/Grit (failure starts an encounter that gives no tokens).

Street-savy crewmembers (not sure if there's any other than harry) have an additional option that gives them more tokens.

After passing the check or winning the encounter, you'll meet the antique seller, who will then give you a riddle (having a crewmember with Quick thinker: wits will allow you to get some extra tokens).

Your crew will need to solve it before you can go to the Forgotten Armory (final area), unless you have a lv 5 archaeologist, which will give you the option to solve it immediately. Otherwise you will have to walk around the map until your crew deduces the location of the Holy Grail (This is not something you can influence; you have to walk around the map until one of your crew members attempts to discover the location, guesses innacurately, then attempt again a few nodes later. If I remember correctly you may have to travel to the node they believe contains the Holy Grail (but does not) before they can guess again. Nevermind this if no X appears on any node - unless it's the forgotten armory, of course, but you'll want to wait until you're done with the rest of the expedition, as usual.)

Once you reach the Forgotten Armory, pass the following checks:

  • Check #1: Scout/Lv 1-3-5 Quick thinkers (failure makes you lose stats).

The following check is only present if you took the lv 5 Archaeologist option in the city; it's absent otherwise. It only gives tokens.

(Optional) Check #2: Beguiler/Beguiler: Astonishing/Speech power (anything to be famous crewmembers have 0% chance to succeed, even if you use tools).

Check #3: Diplomat/Diplomat: Politics/Speech power (HEAVY spirit loss on failure - make sure you have healers if you have no diplomats, or your adventure might be put to a short stop).

Afterwards, defeat Florentina in battle and the grail will be yours.

Pool:

  • Grants 100 renown for each level of quick thinker
  • Grants 100 renown for each level of diplomat
  • Grants 100 renown for each level of archeologist
  • Grants 150 renown for each level of friendship in your crew
  • Grants 100 renown for each resolve
Written by i am god.