The Surge 2 – Boss 2.0 Weapons (How to Unlock)

How to unlock each of the 2.0 boss weapons that I am aware of and have received while playing through the game.

Little Johnny

All credit goes to Seanie!

This one is fairly simple, do the boss fight as normal, but just cut off those little claw arms Johnny has and this will drop.

Recommendations are that you cut of his arms first before proceeding to destroy the cooling tanks, and as it’s impossible to kill Little Johnny without destroying his cooling tanks, it’s probably easiest the cut his claw arms at the start. It’s a Twin Rigged weapon with poison elemental damage.

Delver

This one is a little awkward, as I received the 2.0 weapon but I’m unsure how I actually did it, so I’ll run through how my successful attempt went.

For the First phase, proceed as normal, however once he switches to his Second phase make sure you damage his front legs enough that they stop being armoured, and when his Third and final phase starts, break as many limbs as possible, for me I broke both his legs and his right arm. This was the attempt that I beat the boss and received the 2.0 weapon. It is a staff with Nanite elemental damage.

Metal Armor (General Ezra)

This one has been a pain for me to beat, took like 35 tries because of the phase 1 dual weapon setup and the Phase 2 robot + Punching Gloves general combo, but I have finally beaten it and gotten the 2.0 weapon, here’s how I did it:

So for Phase 1 of the fight, go for his legs, remembering to back off every now and again or he’ll wreck you, once both his legs are broken(no longer armoured), just keep doing damage to get him to Phase 2. Once he’s in Phase 2 the general will jump out of the mech and start fighting you, you need to target the now immobile mech and break it’s flamethrower arm, I did this by kiting Ezra around the robot and just hitting it when he was either stuck on the robot or you have time after dodging his combo. Once the flamethrower arm is broken, aim for the generals right arm and dismember it once you’ve done enough damage. This will end the fight and play a cutscene. The weapon is a pair of Punching Gloves with no elemental damage.

You can also destroy the mech’s flamethrower in phase 2 to net yourself a minigun drone weapon.

Matriarch Celeste

I got her weapon in NG+, thats why the damage is so high in the screenshot.

It’s recommended to use the Physical Aggression Redirector implant if you’re trying for this weapon as her health is very low and you can easily accidentally kill her.

So for Phase 1 I don’t believe you have to target anywhere specifically, I’d go for the right arm just to be safe. Once you reach Phase 2 she sprouts mechanical arms from her back, target those and cut them both off, once you’ve done that, finish the fight by killing her and you should receive this weapon. I believe it is a Double Duty weapon with Electricity elemental damage.

Archangel Eli (Final Boss)

This one is simple to remember, simply break all of his armoured parts before killing him, pretty much guaranteed if you don’t mind stopping the attack spam for a minute. This weapon is Heavy Duty with Nano elemental damage.

Warren (Stranger) – 2.0 Non-Boss Weapons

So I just got this, was as surprised as you are to find out that this is a thing.

So to get this, just do all of Warren’s quests, Main things are getting him the A.I.D set, helping him to find out what A,I,D, did with the kids they took, and finally getting him the repeller coil from the JCPD prison. after all of this, I also let him take the train to safety, even though he offers to let you go instead. When you ask about a reward and say your goodbyes, he will give you this weapon and an implant, plus 3 IX weapon parts. So long, my friend. This weapon is a single rig with no elemental damage bonuses.

Volodymyr Azimoff
About Volodymyr Azimoff 13938 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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