The build is about damaging / wiping out alot of unit in one attack and resupplying unit with EN and HP each turn.
The Captain Build
Captain slot for the warship
I found this in my opinion effective at defeating multiple enemy, and maintaining unit outside without the frequent need to return to the ship for resupply.
Note: It only mitigates the control management of energy, but does not completely remove the need to return unless i discover higher level of the skill in the future.
The way to use the build is maintaining as many unit outside while in the effective range of the warship area as well as getting as many enemy in the area.
Also in theory this build can also be used for raid group except the skill used for leadership is different.
- Leadership: Increase damage for linkup.
- Control: Increase range of area for linkup + resupply + Capture white flag unit.
- Decorated Veteran: Stat Boost as captain is used by everything on the warship.
- Resupply: Restore EN per turn to unit.
- Repair Skill: Restore HP (Note: It also affects Friendly NPC)
Example of warship linkup: