More Boneworks Guides:
- How to Cheat (Save Editing).
- How to Unlock Weapons or Melee (Museum Level).
- How to Get the Hover Junkers Secret to Fly.
- How to Unlock Ford in Sandbox Mode.
- How to Find the Key in Botanics Lab.
- How to Get Balloon Gun (Playroom).
- How to Delete Your Save File.
- Advanced Climbing Guide.
- How to Unlock Sandbox.
- How to Steal (Cheat).
This guide will detail the locations of every collectible in Boneworks.
Full Collectible List with Locations
Welcome to my collectibles guide! I hope to detail the location of every weapon, NPC spawnable, and module.
This is a reclamation bin. By tossing collectibles — weapons, NPC "pills", modules — in there, you unlock whatever that thing might be, in sandbox mode. Not all items are collectible though!
Creates labeled with the Boneworks logo may contain collectibles! Break them and see what's inside.
Weapons - Breakroom
The first weapon in the game is the crowbar. This can be found in the first orange locker you encounter.
This is the second weapon in the game. It can be found in the first alley you encounter - impossible to miss.
If you aren't paying attention to detail, you may have missed these pipes. It's in a metal cabinet around the corner where you found the bat.
Weapons - Museum
Right before the big puzzle, turn around and rush through the door. You can tell where it is by the door's brightness compared to the rest of the wall, and the light coming from under the door. The sledgehammer is around the corner. You may also find the sandbox module by breaking the Boneworks box in the corner.
In the room with the big puzzle, you can find some hammers sitting right by some glass.
Glock + Crowbar
In the first room on the second floor next to the inventories demonstration you'll find a crowbar and Glock sitting on a block.
This next section will require you to stick a trash can below the giant door, as you may not go back to the Reclamation Bin otherwise!
Crossing the green laser will open up the next area and try smash the giant door into the trashcan. You'll have a gap of space to crawl.
On the ledge in one of the weapons stalls is an MP5.
Another stall has a couple of UZIs.
M4 (no attachments)
The next stall has a no-attachments M4.
All Melee Weapons
Behind the last stall is an area with all the melee weapons:
On the far inner-wall there'll be a couple of recycle bins. Put one of each melee weapon inside:
Take the bin full of weapons back to the giant door. Hit the red button on the other side to raise the door (shutting the weapons room door), and toss everything into the Reclamation Bin:
Balloon Gun (cannot collect)
Cannot collect here. See Weapons - Streets. The Balloon Gun can be found in the Gravity Room in the next area. Unfortunately, the entrance and exit to that room have the object-erasing barriers.
NPCs - Museum
The Nullbody spawnable can be found at the Monomat™ Object Dispensing System. This costs 45 pistol rounds.
The Omni Wrecker spawnable can be found in the room with the demo trash collector. Get the ball to the other side and ram the yellow ramp. This will drop a Boneworks crate with the spawnable inside.
Modules - Museum
You can unlock Sandbox mode by finding the Sandbox module and tossing it in the first Reclamation Bin. The module may be found in the archival room, right before the last puzzle on the first floor. Turn around to find the hidden door:
In the corner is a Boneworks crate. Break it, and inside you'll find the Sandbox module!
Take the module and throw it inside the Reclamation Bin by the first Monomat™ Object Dispensing System.
Weapons - Streets
This one took me about 15 minutes to get. Play through the level up until the playroom. If you look up, you'll see a ledge with a Boneworks crate. Our goal is to get up there, break it, and grab whatever's in it.
First thing you'll want to do is tip the ramp over so it's leading up to the wall:
Run up the ramp and jump, or climb it by putting both hands on the ledge, crouching physically, and lifting yourself up. Mid-way through, crouch in-game if you haven't already.
Make your way to this light panel:
You can only grab onto the sides. Grab the panel and lift yourself on top using the method listed before. (TODO: video demonstration) Once on top, move forward and backwards to swing the platform until you can safely grab the side of the next one. Keep doing that until you reach the final ledge.
Once you're on the ledge, break the Boneworks crate and you'll have a brand new Balloon Gun!
NPCs - Streets
After getting the Balloon Gun (optional - I know that parkour's hard; I was tempted to give up), continue through the level to an alleyway where you encounter a soldier. Clear that area out and look behind the metal grate, further down the alley. A Boneworks crate!
You can either get to that crate by ballooning yourself to the top of the map and falling to it (beautiful view by the way)...
...or you can complete the puzzle and jump off the the edge to get to it. Break open the crate and voila!
Go into the street and get sucked up, or balloon yourself up and to the final Reclamation Bin. If you don't have the Balloon Gun, you'll have to run through the map again. Luckily, I don't think enemies respawn... maybe.
Lastly, the Reclamation Bin can be found in this area on the ground:
When you get there, don't wander off, otherwise you'll get jumped by Nullbodies. Drop the Balloon Gun and the NPC pill in.
Weapons - Runoff
This section gets pretty spoopy first go around.
In the first room after you get your M4, there's a Monomat Object Dispensing System. The top-left present is a no-attachment M4, and the bottom-left is a baton. Not very useful, but it's a collectible none-the-less!
M4 (Holographic Sight)
At the Monomat Object Dispensing System, the bottom-right bin (costing 420 rounds) has an M4 with a holographic sight. I'm not very good at using the holo-sight, so I'd skip it, but here's what it looks like:
I did some hardcore parkour to get myself out of the map, and phased through a building or two to get it. You'll want to find and go through this window:
It's inside the room with the glass windows. Climb on the blue pipe to the metal bars, shoot out the window, crouch while holding onto the center of the top bar, and grab the edge of the window. Do the crouch method detailed in one of the previous sections and get onto the roof. Now head away from the building and around all of the obstacles. Keep going until you see a long line of barriers glitching - that's the area you want to be. Go through one of the walls and head to the very end, where you'll find the BONEWORKS crate. Here's a video of the entire process:
Weapons - Sewers
This section is especially spooky for me. Not when I have the Nimbus Gun though! Hooray for noclip! You can get it at the end of the game. Save up your ammo!
Glock + Pipes + Pan
You can find a Glock, some pipes, and a pan in a small office behind a locked metal door:
MP5K + Night Vision
In the room with the wooden bridge (hard to miss), there's a weapons crate with an MP5K and a mag inside. Do be careful — some Nullbodies will spawn.
In the same room, to the right of the crate on a couch is a night vision headset.
Hammer + Sledgehammer + Purple Key
In the room you slide into, by two power-related thingies, you'll find a hammer and sledgehammer. The purple key is on top of a large pipe with some ammo. I don't know how to get up there - maybe shooting the ammo crate will knock it down?
I'm not entirely sure on how to get to the next section, but if you continue down the tunnel, you might run into a gate that requires the green key on the other side. I didn't spend enough time looking around for it, so... hehehe...
Well, the first room after the tunnel has another Boneworks crate. Inside is a spiked bat.
Spiked bat! Very nice! It's in the big room with the pit, up and to the left when you enter the room. There's a chain rope you can climb up. Beware though, there's a Headset (Headcrab) up there!
NPCs - Sewers
Radioactive Nullbody NPC
Once you have the purple key (see Weapons - Sewers on where to find it), go through the door to the left of the orange-keyed door:
Continue through the tunnel (killing all the Nullbodies in the process) until you get to another Boneworks crate. Break it... and there you go!
Weapons - Warehouse
NPCs - Warehouse
This one is fairly easy to get. When you spawn, take out the Nullbody to the left and look back where you spawned. Look above the Monomat™ Object Dispensing System and you'll see a BONEWORKS crate.
Start off by climbing the light gray section of the wall - you can grab onto it. Move up and to the left, and grab onto the yellow pipe. Continue right then grab onto the next pipe. Head up, head right around the corner, and onto the top of the metal structure. Grab the next pipe, move left, up onto the next pipe, up onto the bits below the windows, onto the next pipe, up to the last pipe, and move yourself across. Here's a video demonstration:
Weapons - Time Tower
The weapons in this section are hard to get, as you need to find a LOT of ammo. For cheating in ammo, check the Mag / Currency Cheating (Cheat Engine) section.
There are two Monomat Object Dispensing Systems in the beginning room of this level. The left contains normal weapons, and the right contains sandbox-oriented weapons. Starting from left to right, top to bottom:
A physics gun! It has two modes--AOE (Area Of Effect), which can be achieved by lightly holding down the trigger, and single-target, with a full press.
Once you have the Utility Gun, you can spawn it any time from the menu. It lets you spawn in anything you've put in a Reclamation Bin, including NPCs, objects, gadgets, weapons, etc.
Like a noclip gun. You're noclipping while you're holding it.
This punches things really hard. Wow!
Alternative title: Sticking Suction Cup
It's a single suction cup that sticks to whatever you attach it to, if you use both triggers on it. It makes whatever you're attaching it to weightless.
Essentially suction cups.
These items can be tossed into this Reclamation Bin, to the left of the lift: