Max Gentlemen Sexy Business! – Useful Tips and Tricks

Business Side Guide

Optimizing Board Members

Money Maker: Either your first or second executive (game will offer many districts to conquer in this industry, so making money will become more and more efficient).

Executive preferences

  • Samuel Finch (moxie bonus for one week after travel).
  • Penny Farthing (moxie bonus while at the bank).

Ruffians: Between 3 to 5 executives (depending on how many board chairs you have). 

Executive preferences

  • Max Gentlemen (moxie bonus while at the boxing gym).
  • Pip Whipple (moxie bonus while fighting rivals).
  • Samuel Finch (moxie bonus for one week after travel, if not employed as Money Maker).
  • Fanny Shufflebottom (slight moxie bonus in the daytime: 6 AM to 6 PM).
  • Vlad Nibblesome (slight moxie bonus when the sun is down: 6 PM to 6 AM).

Recruiter: Starting with the second playthrough, you will eventually get the bottled synergy asset after finishing the fourth district (halfway through a playthrough) which creates a shared pool of employees.

Executive preference

Bonbon von Valentine (moxie bonus while at the slums).

Therefore, the executive board could consist of:

  • One Money Maker.
  • 3-6 Ruffians.
  • Samuel Finch and another traveler.
  • 1-4 goldsmiths (as needed).
  • 0-4 executives in the office desk jobs.


Boss Battles

To overwhelmingly control a district.

  • Before facing a district boss, consider professional development of fisticuffs.
  • Aim for 10x(boss’ offense power) employees per Ruffian.
  • Permit all Ruffians to fully rest before declaring war.
  • Send as many Ruffians as you can to the town square at the very start of the boss battle.


  • Unless you want relationships with the executives, you should only complete “events” until you have over 50% morale and over 50% reputation. Positive benefits will result with over 50% approval.
  • Unless you want relationships with the executives, you do not have to have lunches with them.


“The Samuel Finch Traveling Protocol”

  • Every Monday morning, send Samuel Finch up to Edinburgh for a one-day trip. He is so energized by the trip that he brings bonus moxie for the rest of the week.
  • Send another executive (who is not a Money Maker, Ruffian, or Recruiter; and thus not upgraded) down to Casablanca for 5-day trip to obtain a tonic.


  • Give every fisticuffs tonic to your primary ruffian (either Max Gentlemen or Pip Whipple).
  • Give every mustache tonic to the primary Recruiter: Bonbon von Valentine.


To minimize mental cognition load.

  • Let executives fully rest in the rec room. Executives need only up to 6 hours to rest (compared to about 10 hours for business activity).
  • Executives returning to the rec room will automatically be placed on the right side of the queue.
  • Assign the executive on the left side of the queue to their optimal task (usually: fighting rivals in the town square) when they are fully rested.
  • Exception: “The Samuel Finch Traveling Protocol”.
  • Exception: if there is a cheering crowd [of green people] around the boxing gym, barber shop, or slums; then send as many executives to the cheering crowd as you can.
  • Exeception: If a loan payment of gold is due in 7 days or fewer, send as many executives as you can to the factory.

Fiscal Benchmarks

Merchant stipend

  • Be ready to have about 40 gold available for when the merchant arrives biweekly. The available assets are almost always beneficial.


Suggested accounting practices include.

  • There is no predictable reason to have over 2 million pounds in currency (even as an emergency fund). That is, there may be a need to acquire 400 gold bars.
  • Upon reading one million pounds, consider professional development of fisticuffs.
  • Before facing a district boss, consider professional development of fisticuffs.


  • Having 3200 fisticuffs (including bonuses from canes and Kingsmen) across all Ruffians is sufficient for the rest of the playthrough.
  • Thus, training 5-7 Kingsmen is sufficient.
  • Having a Ruffian with 1000+ fisticuffs is quite amazing (as the achievement implies).


  • Having a Recruiter with 1000+ mustache is quite amazing (as the achievement implies).
  • There is no need to develop any other executive to over 50 mustache.
Volodymyr Azimoff
About Volodymyr Azimoff 13705 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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