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Scrap Mechanic - How to Enable Cheats (Survival Mode)

Written by Tenderling   /   May 8, 2020    


More Scrap Mechanic Guides:


Enabling Cheats in Survival



Enabling Commands



Open "Scrap Mechanic\Survival\Scripts\game\SurvivalGame.lua" with text editor.
Go to 84 line and change "if g_survival then" to "if true then".



Commands



  • /ammo "Give ammo (default 40)"
  • /spudgun "Give the spudgun"
  • /gatling "Give the potato gatling gun"
  • /shotgun "Give the fries shotgun"
  • /sunshake "Give 1 sunshake"
  • /baguette "Give 1 revival baguette"
  • /keycard "Give 1 keycard"
  • /powercore "Give 1 powercore"
  • /components "Give <quantity> components (default 10)"
  • /glowsticks "Give <quantity> components (default 10)"
  • /tumble "Set tumble state"
  • /god "Mechanic characters will take no damage"
  • /respawn "Respawn at last bed (or at the crash site)"
  • /encrypt "Restrict interactions in all warehouses"
  • /decrypt "Unrestrict interactions in all warehouses"
  • /limited "Use the limited inventory"
  • /unlimited "Use the unlimited inventory"
  • /ambush "Starts a 'random' encounter"
  • /recreate "Recreate world"
  • /timeofday "Sets the time of the day as a fraction (0.5=mid day)"
  • /timeprogress "Enables or disables time progress"
  • /day "Disable time progression and set time to daytime"
  • /spawn "Spawn a unit: 'woc', 'tapebot', 'totebot', 'haybot'"
  • /harvestable "Create a harvestable: 'tree', 'stone'"
  • /cleardebug "Clear debug draw objects"
  • /export "Exports blueprint $SURVIVAL_DATA/LocalBlueprints/<name>.blueprint"
  • /import "Imports blueprint $SURVIVAL_DATA/LocalBlueprints/<name>.blueprint"
  • /starterkit "Spawn a starter kit"
  • /mechanicstartkit"Spawn a starter kit for starting at mechanic station"
  • /pipekit "Spawn a pipe kit"
  • /foodkit "Spawn a food kit"
  • /seedkit "Spawn a seed kit"
  • /die "Kill the player"
  • /sethp "Set player hp value"
  • /setwater "Set player water value"
  • /setfood "Set player food value"
  • /aggroall "All hostile units will be made aware of the player's position"
  • /goto "Teleport to predefined position"
  • /raid "Start a level <level> raid at player position at wave <wave> in <delay> hours."
  • /stopraid "Cancel all incoming raids"
  • /disableraids "Disable raids if true"
  • /camera "Spawn a SplineCamera tool"
  • /printglobals "Print all global lua variables"
  • /clearpathnodes "Clear all path nodes in overworld"
  • /enablepathpotatoes "Creates path nodes at potato hits in overworld and links to previous node"



Written by Tenderling.