How to Defeat The Reaper
A lot of new players have a hard time understanding Reaper’s mechanics and lose because of it.
- Every turn, Reaper casts an Attack / Summon + Death Sentence. If the same character gets hit by Death Sentence twice, the entire party takes massive damage and it’s usually a game over.
- How do you prevent this from happening? Reaper only casts Death Sentence on the character at the top of your hand (indicated by 死). This means you can control who gets hit by Death Sentences. You need to prioritize not getting hit by Death Sentence over playing the skills you want. If there is no skills in your hand, Reaper targets a random character.
- The Death Sentence mark lasts 4 turns, so your teammates need to take turns getting hit by Death Sentence, for example Hein->Joey->Lian->Trisha->Hein->Joey.
- A little tip here is you can wait until Reaper uses his first action and then stun him using a stun skill or a stun potion, which will prevent him from using Death Sentence. This can give you some breathing room to work with, but do note that this strategy is not reliable since Reaper has a 66% CC resist. Alternatively, skills such as Shadow Curtain can buy you a turn or two.
- If you drag on the fight for too long, your hand will eventually get screwed and you will be hit by Death Sentence twice, so try to end the fight as quickly as possible.
- Summon Info: Reaper starts the battle with a Pharos Priest. Even with follower debuff on the first few turns, it is very dangerous and can heal the boss with Fallen Light. It is recommended that the Priest is killed quickly so he won’t be a further hindrance. Reaper will re-summon a minion if a minion is killed, but it is not limited to just Pharos Priest: Pharos Tank and Pharos Assassin can also be summoned. Pharos Assassin is also very dangerous and should be taken down quickly whereas Pharos Tank serves as an annoyance with its Taunt Status.