Crystal Guardians – Items List

Items

Detailed guide with all items in the Crystal Guardians game their IDs and description.

IDItemRarityDescriptionDamage
1Chili powerGrey+50% attack speed
2Sharp axeGrey+66% damage66
3Burn damageGrey+15 DOT damage
4Range lensGrey+5 Range
5Loot coinGrey+14 gold per kill
6Bleeding inflictionGrey+50 bleed damage, 25% chance to apply bleed on hit
7Critical damage maceGrey+75% critical strike damage
8Lucky critGrey+50% critical strike chance
9Lethal desperationGrey+12.5% damage for every 10% missing health on main base112.5
10Mortal furyGrey+7.5% attack speed for every 10% missing health on main base
11Heavy hitterBlueHave a +15% chance to stun an enemy on hit for 2 seconds
12Rapid inaccurate bowBlue+120% attack speed, -5 range
13Slowing serumBlue+30% slow
14Lethal slow serumBlueGain +166% extra flat damage when attack speed is below 0.66166
15Bomb infestationBlueKilling an enemy leaves a +1 bomb that deals 5% current health (max 1000) damage in a range of 4
16Weakness powerBlue+250% damage to an enemy that has all debuffs applied (DOT, slow, and vulnerable)250
17Gear boostBlue+30% damage for every tier 1 item on this tower240
18Lethal paceBlue+12.5% attack speed for every 150 kills made by this tower
19Explosive arrowMagenta+100% to deal double damage (can be more than 100%)
20Small sandwichMagenta+80% damage +2 range + 45% attack speed80
21Explosive novaMagentaHave a 10% chance to release a damaging nova that dealts +200% damage twice in a range of 4
22Frost auraMagentaAfter dealing 1000 damage, a frozen aura will spawn on the last damaged enemy and lasts 10 seconds. The aura slows enemies for 35% and deals +33% damage per second
23Enhanced attackMagentaEvery 6 seconds, deal + 320% damage53
24Quick precisionMagenta+25% critical strike chance, +50% of critical strike chance is translated to attack speed
25Lethal precisionMagenta+40% critical strike damage, +55% of critical strike damage is translated to flat damage
26Lone speedMagenta+400% attack speed, only works if there is max 1 other item on the tower
27Slow powerMagenta+315% of slow, gets added to flat damage
28Laser ringRed+33% chance to shoot additional laser dealing 500% damage165
29Meteor strikeRedAfter 5 seconds, a meteor will strike on the last place an enemy was attacked and deals +1000% base damage100
30Blaze acceleratorRed(Projectile only) + 100% burn DOT stacking rate
31Thunder surgeRed(Lightning only) +2 lightning strike
32Stone outreachRed(Boulder only) +2 range on the boulder tower impact radius
33Flame surgeRed(Firethrower only) Spout fire at the base of the tower, deal +500% base damage and +500% DOT every 5 seconds
34Coffee overdriveBlue+25% chance per kill to go into overdrive for 5 seconds (Attack speed + 150%)
35Hits of weaknessBlue+20% vulnerability when hitting enemies (Enemies take more % damage)
36One shot kingBlue+250% damage, -66% attack speed250
37Boss serumBlue+175% more damage to bosses175
38MissileBlue+25% chance to launch a missile on hit that deals 200% of damage (can be more than 100%)50
39Flimsy mineralBlueGain +220% extra flat damage, item gets destroyed when reaching lower than 1000 health220
40Magma staffBlueDOT decreases healing by +60%
41Skull of deathBlueWhile you are below 50% health, deal +120% damage120
42Defense breakerBlueDeal +185% damage to enemies with armor185
43Stacking amuletMagenta+15% damage on consecutive hits
44Elite moneyMagenta+5 gold per 5 hits
45Heavy crossbowMagenta+125% damage +3 range125
46Reaching dishMagenta+12 range -70% damage -24% attack speed
47HorseshoeMagenta+400% critical strike damage, critical strike chance is set to 15%
48Dangerous DOT amuletMagenta+55 DOT -50% attack speed
49High health dealerMagenta+300% damage to enemies with more than 90% current hp300
50Explosive soupMagentaApply +40 DOT to enemies in 5 range on enemy kill
51Wine glassMagentaDeal +500% damage to enemies below 25% health500
52Slowing shacklesMagenta+245% damage to slowed enemies245
53Chain lightningMagentaHave a 33% chance to apply an electric strike that deals +350% damage and bounces to +3 enemies within 3 range350
54Boxing gloveMagentaGain 1% extra flat damage, increase for every kill made, up to 240%, lose all on taking damage or removing the item from the tower240
55Sword against the weakendMagentaDeal +233% damage to enemies that have DOT applied on them233
56Stone of damageMagentaBuff area damage by +100% (Buffs don’t stack between towers, highest buff is taken)
57Stone of attack speedMagentaBoost area attack speed by +85% (Buffs don’t stack between towers, highest buff is taken)
58Long range efficiencyMagentaDeal +350% damage to enemies further than 20 range away350
59Rithmic damageMagentaEvery 5th attack deal +500% damage100
60Execution scytheRedExecute enemies on +20% health
61Money deals damageRedDeal 1 damage for every 250 gold in the bank
62Big burgerRed+25% DOT +70% attack speed +100% damage +45% critical strike chance +100% critical strike damage
63Elephant statueRed+140% critical strike chance, convert critical strike chance above 100% to critical strike damage for 200%
64Head hunterRed+350% critical strike damage
65PikeRedReduce armor by +10% per hit, stacking up to 6 times for 6 seconds
66Missile barrageRedOn kill, spawn +4 missiles that target enemies in range and deal 350% damage

Few Tips and Hints

Laser ring

When the tower shoots, it shoots out a laser sometimes at it’s target, so it’s a good item to put on a tower with a high fire rate.

Recipes explained

All the items need to be placed on the tower, with no more or less than the quantity on the recipe, then it will gain a special effect, such as a lightning or projectile tower with two clovers, two maces and head hunter will get a massive boost in crit damage, but if you add another mace, the recipe breaks until you remove it. It would be nice if it was just an item to craft though…

Volodymyr Azimoff
About Volodymyr Azimoff 7969 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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