Dynasty Warriors M – Apex Martial Artist Guide

Guide to Apex Martial Artist

Apex Martial Artist

  • In Apex Martial Artist, you need to complete each faction’s stages.
  • Apex Martial Artist consists of six factions, and you obtain rewards for completing each stage.
  • Rank is determined by how far you’ve progressed.

Method

  • Select a faction.
  • Assemble a Squad and save it.
    • Tap [Auto Select] to automatically assemble a Squad with Officers suitable for the stage.
  • Select a stage.
  • Tap [Duel] to start the stage.
    • Three Officers in the squad are dispatched simultaneously. Place at least one Officer to start the stage.

Rules

  • You can only deploy Officers in the selected faction.

For example, if you’re challenging Apex Martial Artist – Wei, you can only deploy Wei Officers.

  • If your Officers have enough Combat Power, you can use Force Breakthrough for the applicable stage.

To use the function, tap “Force Breakthrough” at the start of battle.

If you do not tap Force Breakthrough, the battle will proceed.

  • To complete the stage, defeat all enemy Officers while at least one of your Officers remains alive.
  • In some special stages, your Officers are affected by unique buffs.

Note: Special stages appears every 5 stages, and various buffs/debuffs as follows will take effect.

Names – Details

  • Changsha – All Officers’ DMG is significantly increased.
  • Self Healing – Enemy Officers’ HP is restored over time.
  • Support – Buffs significantly increase all Officers’ DMG and significantly decrease all Officers’ damage taken.
  • Saboteur – Debuffs significantly decrease all Officers’ DMG and significantly increase all Officers’ damage taken.
  • Corrosion – All Officers take increased damage from effects that apply damage over time.
  • Tactical Losses – Enemy Officers have significantly increased DMG and take significantly less damage for the first minute.
  • Roaring Flames – All Officers have significantly increased Guard DMG, and all Fire Officers have increased Max Guard.
  • Cold Snap – All Officers have significantly increased DEF, and all Ice Officers’ attacks partially ignore DEF.
  • Very Strong Wind – All Officers have significantly increased ATK SPD, and all Wind Officers take significantly less damage.
  • Thunderstorm – All Officers have significantly increased Crit Rate and Crit DMG, and all Lightning Officers have significantly increased Crit Resist.
  • Shred and Tear – All Officers have significantly increased Guard DMG Reduction, and all Slash Officers deal increased Guard DMG.
  • Toxicity – All Officers have significantly decreased DMG. All Poisoned units take significantly increased damage and have significantly decreased Crit Resist.
  • Tank – Enemy Officers have significantly increased Guard DMG.
  • Unbreakable – Enemy Officers have significantly increased Max Guard and Guard DMG Reduction.
  • Banishment – All Officers have significantly increased ATK SPD, but they can’t gain Musou.
  • Musou – All Officers deal half DMG, but they have significantly increased Musou DMG.
  • Awe – All Officers’ attacks have a chance to inflict Awe.
  • Healing Decreased – All Officers receive significantly decreased HP from healing.
  • Powerful Medicine – All Officers receive significantly increased HP from healing.
Egor Opleuha
About Egor Opleuha 7607 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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