Ghost Recon Breakpoint – Vulkan Crash Fix (Alternative Method)

A simple solution to solve corrupt shader cache when running the game in Vulkan API mode.

Solution

Сrеdit gоеs to FragileAlliance !

What causes the issue?

Vulkan generates a shader cache on disk to store shaders, improve performance and reduce loading times. When quitting the game to desktop, there is a chance these shader files may become corrupted (always if using Alt-F4).

How to solve the issue?

Follow these steps in order:

  • Press Win + R, brings up the Run box, and paste the following, and press Enter.
%USERPROFILE%\Documents\My Games\Ghost Recon Breakpoint\
  • Delete the file scimitar_vkpipelinecache.bin
  • And the whole folder named – PersistentStorage

Very important (3) step, I cannot stress this enough

  • Reboot your computer.
  • Launch the game by launching
GRB_vulkan.exe
  • As Administrator typically located in:
C:\Program Files (x86)\Steam\steamapps\common\Ghost Recon Breakpoint\
  • Wait on the main menu until your agent/avatar appears on screen, when it does, go ahead and enter the game world (load your save)
  • Right away, open the map as fast as you can, and fast-travel to any location.

That’s it, and again, you have to delete the files, and reboot your computer before relaunching the game, or it will crash indefinitely.

Volodymyr Azimoff
About Volodymyr Azimoff 13788 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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