Girls Frontline 2: Exilium – Quick Guide to Living Area

Living Area Guide

By Ceia.

The Living Area features the Dormitory, Dispatch Room, and Weapon Showcase Room.

Dormitory

The Dormitory features a 360-degree free camera, allowing you to watch your favorite Dolls as they go about their activities.

This is also a place where you might find yourself spending a lot of time.

Dispatch Room

The Dispatch Room has multiple modules, each with their own function.

  • Dispatch Menu: Send out up to 5 squads of Dolls to do commissions, rewarding you with items such as Combat Reports, Weapon Reports, Affinity items, and more. Each Commission is 20 hours long.
  • Dispatch Room Levels: The Dispatch Room also has levels, which can only be increased by raising your Affinity with Dolls. Dispatch Room levels also provide passive bonuses to other Dispatch Room Modules and the stats of your Dolls.
  • Stamina Storage: Up to a certain number of Stamina overflow can be converted and stored here, up to 40 Stamina. The conversion rate can be increased via leveling the Dispatch Room.
  • Resource Production: You can set either one of the main resources into passive production. The rate of production and maximum storage can be increased via leveling the Dispatch Room

Advice for Dispatch Room:

Since the dispatch room gives a lot of benefits to the stats to all your dolls and other resources, and affection levels are exponentially harder to raise as it rises up. It is advised to get all the dolls to at least level 1 (preferably level 2) to increase your dispatch room levels efficiently. 

Take your extra stamina out daily, for the grind for resources never ends.

Conversion of resources to mysterious tokens is not recommended, since you will always be starved of these resources.

Volodymyr Azimoff
About Volodymyr Azimoff 7932 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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