Location of the Teleportation Stones.
Intro
This guide will try to describe the teleportation stones locations to you in a very simple manner.
I wrote this guide, since the information online being very inconsistent due to multiple location changes with patch iterations of this game.
So if you play an a different version, old or new, the locations can differ. The following locations are for the default Enhanced Edition. They are ordered in the way you visit them.
Locations
Silden
Place: On a stone surrounded by a stone circle.
Directions: If you leave the building where you started the game, just head all the way down until you reach the entrance to Silden. Then head right and you will see the stone circle.
Additional tips: Close to where you can find the scavengers that ate the healing plants.
Geldern
Place: On a stone next to some hunters.
Directions: If you leave Geldern (heading Trelis) walk to the right and you will see a camp fire with some hunters around it.
Trelis
Place: On the floor in a corner of the old treasure chamber of Trelis.
Directions: If you enter Trelis (coming from Geldern) walk forward and slighty to the right. You will then find stairs that lead down. Down there you will find the old treasure chamber of Trelis.
Additional tips: Below the building in which you can find Ogit(orc shamane). / Far left if you leave Thorus building.
Montera
Place: On a table in a warehouse.
Directions: If you enter Montera (coming from Trelis) head forward and slighty to the left. You will see a tall building in which Ogit (orc shamane) will stand in front of.
Additional tips: Right next to the smithy.
Gotha
Place: In a treasure chest inside of a building with a watch tower.
Directions: If you come from Montera and walk pass the rebel camps you will see a building with a watch tower, in which front a rebel called Gabriel sits at a camp fire. Go in this building. If you are entering Gotha, you went too far.
Additional tips: In the original Gothic 3 Gorn was in this building. He was captured by an orc officer.
Cape Dun
Place: On a shelf inside a warehouse.
Directions: When entering Cape Dun, just follow the path forward. Eventually you will see the smithy. From that you will find the warehouse right in front of you.
Additional tips: There is also magic ore to find in this building. / In the original Gothic 3 there was a orc called Urkrass inside of it.
Faring
Place: On a stone inside a cave.
Directions: If you go over the bridge (coming from Gotha) go uphill towards Faring. Before entering Faring you will see a cave on the right. Enter that cave and follow the path with snappers in it. You will then find a treasure chest that you probably cannot open. There you will find the stone.
Vengard
Place: At a Innos statute inside the Innos temple.
Directions: If you enter Vengard (coming from Gotha) walk forward until you reach a camp fire that leads two ways. Then turn left, walk a bit and turn right. You will then see the Innos temple.
Additional tips: The building stands out, since it has gold decoration all over it.
Ardea
Place: On a table inside Conz House.
Directions: If you enter Ardea (Reddock side) go to the first building to your left. Conz will usually sit in front of the desk.
Reddock
Place: On the floor next to a treasure chest.
Directions: If you enter Reddock(Outside) you will see a chest left to the cave entrance. Walk towards the chest.
Okara
Place: On a stone before entering Okara.
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