Idle Skilling – How to Unlock the Strafe and Vamp Skills

Quick Guide to Unlocking…

The Strafe Skill

Because sometimes you just want to hit things more!

Strafe is a skill unlocked by clicking little Lava until he gives you a key. This can take a while, don’t expect it to happen right away. Little Lava’s got a LOT to talk about.

Note: After receiving the key, strafe will be unlocked automatically. To access it, you need to unlock the special skills toggle from the crusades perk tree, which becomes available upon reaching the Mountains zone.

Strafe reduces the cooldowns of other skills by making them regenerate twice as fast. Strafe has 10 seconds duration and 8 seconds cooldown. That means if you keep it active, you’re able to reduce all of your other skill cooldowns by half!

The Vamp Skill

It’s a good thing I don’t have tastebuds!

The Vamp skill is unlocked by showing the little guy in the asylum everything he wants. He doesn’t take anything from you, you just have to have it.

The skill spawns Blood Ninja stars that bounce around, damaging the monster and healing you based on damage dealt.

Bonus: How to [Break] Smithing

Who knew a hammer could be so powerful?

The first smithing cost cap is when the original cost to craft becomes 1Q per resource. After hitting that on both of the material costs, the smithing cost cap reduction perks come into effect and the bulk craft button appears, which will craft everything up to the next cap (or all you can afford, if you can’t reach the cap). After that, the costs increase when you reach certain amounts of items crafted (first increase at 10k, then 50k and so on).

Getting smithing cost cap reduction from the various sources will make these bulk crafts significantly cheaper.

I hope this was helpful to you!

Volodymyr Azimoff
About Volodymyr Azimoff 7969 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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