Because this game relies on your hero standing on the same tiles over and over in consecutive loops, you’ll want to make sure he’s stepping on them as much as possible, even if it means backtracking.
Guide to Leveling Tiles
Intuitive and Efficient Setups
You may be inclined to have your starting loop lay-out look like this, but it is incredible inefficient for leveling your tiles as your loops progress. This pathing has 8 commands.
This path hits the exact same landmarks and costs 10 commands, 2 more than previously. You have the upside of double-dipping the T-intersection tiles to get double exp per loop.
Excessive Interactions, Extra Exp
Firefly tiles require time (and thus mana) to interact with, so in your early loops, don’t be afraid to add extra interactions, even if they don’t replenish extra mana. In the starting zone, you don’t need to interact with fireflies for more than 1 or 2 times, hitting it a third time will be extra exp at the cost of a second.