Early Game Tips
- Jump your Mechs out of the wall so they shoot all the time.
- In the early missions, build your main wall of shield walls in the middle of the level maximum, or better, a bit closer to your main wall.
- Unlock The Grinder and anti-air towers ASAP, and use the grinders in front of your Main shield Wall. Area of Damage Towers is the key to not getting overwhelmed.
- The best upgrade for in the Early Game ABRAXAS is Ammo, since she is a single bullet clip, every upgrade gives you another one.
- Destructible towers go behind walls! FlameTowers go behind but close to the wall, and artillery goes at the very back.
- Wall recycling is only good in the Early Game of the mission, mid to mid-to-end game is better to upgrade. Wait to upgrade until they are very damaged to maximize the utility of the walls, when possible.
- Learn where to shoot with your mech, your mech can shoot anywhere, so, use it to protect your weakest side, where you have less amount of DPS. Don´t waste your bullet with the mini Kaijus, use grinders for that.
- Use all the construction nodes before upgrading your towers. MVK is unique in the sense that you can sell your towers and re-organize your defense. Example: in the Harbor level, you can place 6, or 7 AA towers, and once the wave has passed sell them and re-organize the defense.
Adapt using the correct towers in the most efficient position to maximize damage is key, or just grind a lot and just overpower the enemy with raw power. That’s your choice.
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