Need for Speed Payback – Best Class for Super Builds Derelict

This simple guide will tell you what best class you can pick for every derelict. So you will not regret pick derelict class when doing super builds (because you can’t undo derelict class).

What is Derelict and Super Builds?

Сrеdit gоеs to !

Derelict is reward card from story missions.

You collected scrap car and restore it to become super car.

There are 5 derelict you can have :

  1. Ford Mustang 1965 (Graveyard Shift)
  2. Nissan Fairlady 240ZG 1971 (League 73)
  3. Chevrolet Bel Air 1955 (Runner)
  4. Chevrolet C10 Sidestep Pickup 1965 (Riot Club)
  5. Volkswagen Beetle 1963 (Shift-Lock)

Thus 5 Cars can be upgrade to super builds after performance LV300.

And super build will follow classes you pick when restore the derelicts.

Best Class for Super Builds Derelicts

And here is the best class for every derelict based my playthrough

  1. Ford Mustang 1965 (Drag)
  2. Nissan Fairlady 240ZG 1971 (Drag)
  3. Chevrolet Bel Air 1955 (Off-road)
  4. Chevrolet C10 Sidestep Pickup 1965 (Off-road)
  5. volkswagen Beetle 1963 (Off-road)

Wait, So We Can’t Make Super Builds For Every Class?

Of course you can, but they not best if build at other class.

You maybe can tweak them to fit in other class, but after playing enough you realize they will got powercreep with other cars who not even have super builds.

I mean you can super build mustang with race class. But after you got hyper cars like pagani or regera, you just realized the mustang got very easy powercreep if you compare it.

You can do it up to you, build derelict for every class will help you early at story, but by time goes you will not use again after have access to high tier cars.

Volodymyr Azimoff
About Volodymyr Azimoff 13512 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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