Of Life and Land – How to Manage Worker Jobs

There is a tab in the game to show your workers by name but there are much options that you need to know…

Guide to Manage Worker Jobs

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In the faction UI where your people are listed is a work indication (how many workplaces and their workload) and when you hover over it you can see where they are working. In the building overview you have the view from the other side indicating how many people are working and how many workstations are free.

To inspect specific people, you can click on them to see all their workstations and what they do.

In most cases, the game will auto-fill jobs if you have spare citizens.

However, there’s a case for managing each building’s workers and each worker’s jobs manually to improve workflow.

As an example, in the early game I have one of my initial 10 citizens set to three jobs: Hand Mill at 1, Baker’s Simple Oven at 2, and Campfire at 3.

This means the citizen will prioritize milling grain to flour until they reach the storage limit for the hand mill, then move to baking bread until hitting the storage limit for the baker’s simple oven, then finally haul bread or other foods to the campfire as their lowest priority job. Paired with a second worker with their primary job at the campfire, this keeps up a steady grain processing chain until the settlement’s expanded.

Finding bottlenecks in the production chain of your settlement is usually a case of figuring out which priorities aren’t set properly. There’s no easy way to do this aside from manually checking buildings or the citizen list.

To do this, select the building, go to the Employees tab, and click the name of the worker. Adjust the workplace priorities to ensure they’re focusing work on the area you need most urgently. Consider selecting the lower priority buildings from this worker’s list and adding or replacing the workers for this location if you’re pulling their attention away from it.

Also note that children display as part of the population data. They can’t be assigned to a work location, however, and their class level won’t go above Level II as they can’t fulfil the ‘Has: Workplace’ need. Therefore, don’t take the population number as a count of your worker total: there’s bound to be a bunch of freeloading kids in there eating your food and returning no resources.

Egor Opleuha
About Egor Opleuha 6882 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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