Tips for Ambitions
- Don’t pick up ambitions when your leader will likely die in a couple of years.
- Be careful about which ambitions you pick.
- Some ambitions seem to be generated by the types of family – Riders seem to want me to research late cavalry tech quite often, for example.
- Related to the first point, you can probably make this a lot easier if you pick the game option where there are two turns per year, which effectively will double longevity for your characters.
- Actually you don’t need any ‘preparation’, cuz some of them are just what you need to do during the run.
A small tip is sometimes you got opinion bonus when you accept one’s ambition, if he/she is important and their opinion is just a bit lower than a threshold, then I’d like to take that. Do it if I can, if not just abandon it in future when I can afford the -5 legitimacy. Ofc, it’s situational.
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