Robocraft 2 – Health System Guide

This guide is designed to help users understand the Robocraft 2 health and damage system as it differs from the one in Robocraft 1.

Guide to Health System

How Does It Work?

The Health System

The robocraft 2 health system is analogous to welding pieces of metal together:

Two blocks overlap and the orange line shows the welded edge where they join

The strength of your robocraft is determined by the strength of the welds between the blocks.

NB: In Robocraft 2, the blocks do not have health (as in RC1), instead it is the connections between the blocks that have health

Unlike RC1, RC2 health is based on the strength of the connections between two blocks

Connection Health

Connection health is based on Weld Perimeter Length and Material Connection Strength:

  • Connection Health = Weld Perimeter Length x Material Connection Strength

Weld Perimeter Length

Weld perimeter length is the length of the edge that connects the two blocks together (an example is shown with an orange line in the image below):

Weld perimeter length is shown in the orange line

Material Connection Strength

The Material Connection Strength is determined by the Connection Strength value of the materials of the two blocks being connected together (i.e. Ladium is strong and Airium is weak). The Connection Strength value of each material is shown in the Inventory:

The connection strength of Moderonium is 2.65

The Material Connection Strength value used to calculate health is the minimum Connection Strength of the two materials being connected together (e.g. Ladium connected to Moderonium has the strength of Moderonium as Moderonium is the weaker of the two materials).

NB: We are considering changing this to “Average” instead of “Minimum”.

Legacy Health Modifiers

There are some [we think] overly complex features in the health system that are legacy leftovers from the development of Robocraft 2 that we would like to clean up and remove. In this separate post we explain what they are and how we’d like to clean them up.

Egor Opleuha
About Egor Opleuha 6887 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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