Suika Shapes – Tips on How to Break 3000 Points

How to Get the Big Points

  • Have a side where you build up small stuff, and a side where you build up big stuff.
  • Try to never leave the small shapes alone, always try to delay dropping shapes elsewhere so you can evolve the small shapes.
  • If small shapes become inaccessible, take a step back and think of how you can merge bigger shapes to free them up in the future.
  • For modes other than circles, shapes keep their rotation when merging, so you can abuse this. One good trick you can learn from triangles mode is that you can drop a shape below commonly by merging triangles in certain rotations.
  • For flat shapes like rectangles, always keep them flat when possible, you want as much vertical space for chain-merging as possible.
  • Always try to pull up smaller shapes stuck beneath if you can create a plan to do so.
  • Always think of the optimal position you want to get a shape in when it becomes a watermelon/suika. For example, the stairs shape you want exactly in the corner. At least by the time it gets to a watermelon, you need there to not be any shapes between its back-side and the wall, and then you can push it over by merging shapes on its front-side.
  • New shapes spawn exactly inbetween the two merging shapes, so always be thinking about whether you want it to spawn a little to the left vs a little to the right.
Egor Opleuha
About Egor Opleuha 6893 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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