Sweet Transit – General Hints

Hints

Сrеdit gоеs to POD!

Warehouse

Place your warehouse in a wide open area where no crops can be grown and here you do not plan to build cities. The only things you can build around a warehouse are

  • Train Stations
  • Roads and associated bridges
  • Storage
  • Rails and associated bridges and signals
  • You can move a warehouse by deleting it and recreating it somewhere else. It retains its contents when deleted and recreated. Do this with the game paused.
  • You can have as many train stations attached to the warehouse as you can fit. Build them as far from the warehouse as possible.
  • It appears that in order to store steel in the warehouse you must attach a MEDIUM storage to it.
  • Storages and terminals can be at the edges of the warehouse build area as long as a part of them is within it. They must be connected to it by roads or touching it.
  • Wood, cut stone, bricks and steel are stored in a warehouse for use in building buildings in a city.
    • Wood is transported directly from sawmills to the warehouse.
  • Settlements need LOTS of wood. I have three cities. They require about 20 sawmills to maintain.
  • Cut stone, Bricks and Steel must be processed by an industry in a city before being transported to the warehouse.
  • Steel can only be stored in a warehouse that has a medium storage attached to it.
  • Coal is also stored at a warehouse
  • Trains starting from a terminal only receive coal, if it is available at the warehouse.
  • All items stored at a warehouse have a limited amount allowed to be stored. Stamps increase this number.
  • Materials in the warehouse are used to build AND maintain houses, bridges, and industries. If you don’t have maintenance materials in the warehouse, the industry will cease to function until materials are again available

Industries, Bridges, and Houses

  • Sawmills do not require anything to build; but do require things to maintain.
  • Other structures require warehouse materials to maintain as well as to build.
  • If an industry does not have enough resources in the warehouse (lumber, bricks, cut stone, steel, etc.) in the warehouse, they will cease to function till material is available.
  • You can have only one type of commodity or industry associated with a single station; but you can have as many as you want associated with a city.
  • You can place industries anywhere in a city and they will be able to obtain and furnish resources for anywhere in the town.
  • Houses near an industry start working there sooner than houses farther away.
  • Industries, including farms, make adjacent land undesirable for houses and workers. They will not be completely populated. Two or three rows of trees between the industry and the houses will make the land OK.

Money

  • I have never had a problem with money though it is required to build and maintain things.
  • Money is produced by people working or traveling.
  • There is a maximum amount of money you can have in the “bank”.

Roads, Buildings, and Industries (Including Farms)

  • These things are associated with a PARTICULAR station or town.
  • If you build two towns close together, make sure you select the town (by clicking on its hall or a road) before you add anything or it might be associated with the wrong town and not function (giving a no road error)

Stations

  • Stations can be connected to any ONE of the following:
    • A town
    • The warehouse
    • A distribution center
    • An industry
  • A blue line on the streets of a town tells how far away workers and passengers can be from the station and still use it.
  • Any goods deposited at one station in a town is available at ALL stations in the town.
  • You can have as many stations attached to a town as will fit. Place them as far away from the hall as possible so you can build many.
  • The worker access to a station is a triangle with the largest side near the station.
  • A station can be connected to only ONE town or industry.
    • I think a station can only be connected to ONE distribution center.
  • Stations do not have associated roads so you must use roads from a distribution center or town to connect the station to things other than ONE industry or farm.
  • I have only been successful by building platforms on ONE side of a station, otherwise connecting the station to a town, etc. does not seem to work.
  • Build coal storage at each station and for stations that are remote and not connected to coal resources, unload coal there to refuel trains.
  • Station platforms may only be attached to ONE station though the bridges to get to “remote” platforms can be built from multiple stations to one platform – but they don’t work.
  • A station may only be connected to ONE type of resource unless it is connected to a town.
  • Stations can ONLY be build along the axes of squares. Platforms may not be attached along a diagonal.

Distribution Centers

  • Only one distribution center can be attached to a station
  • I don’t believe a distribution center can be attached to a city.
  • Distribution centers have their own roads.
    • Distribution center roads can connect to a station, mine, or farm
    • Only 5 industries can be connected to a distribution center. (You will be allowed to connect more, but they will not function.)
    • All industries connected to a distribution center must be THE SAME. You cannot connect an iron mine and a coal mine to the same distribution center.
    • If a road touches two distribution centers or a road connected to another distribution center, only the first center connected will work.
    • If an industry is connected to two distribution centers or a distribution center and a city by roads, only the first connection works. No error is indicated.
  • Storages may be connected to a distribution center by placing them touching the center’s roads.

Rails

  • Rails can be connected together in many ways.
  • A bridge of ANY kind may not be built over a section of rail that has a signal on it.
  • You must have two rails in front of a station for it to operate but the second rail need not be attached to anything.
  • You cannot make a connection to a rail where it has a signal.

Platforms

  • You must have at least two platform at a station with rails between them.
  • A platform will service trains on either side.
  • Platforms not touching a station must be connected to the platform touching the station by bridges. (remember you cannot build bridges over a rail that has signals)
  • For a small station you can have 4 platforms servicing 7 rails.

Bridges

  • Railroad bridges are of 3 types:
    • Wood bridges cross ONLY water
    • Stone bridges and cross both water and other rails.
    • Steel bridges can cross both water and other rails and can twist in the middle – Wood and stone bridges must be straight.
  • Wood and Stone bridges can only cross rails and other things along the axes that the squares are aligned. They may not cross rails or water that runs at a diagonal.
  • A bridge may go over as many as 5 or six rails – if you have enough material in the warehouse to build them.
  • Bridges use material from the warehouse to build and maintain.
  • Road bridges are also of at least two types (wood and stone – I have not seen steel road bridges).
  • All road bridges can go over rails. It appears that wood bridges can only go over two rails.
  • Stone bridges are available when you build a town center and stone roads are available.
  • Platform bridges go only from one platform to another. They cannot cross rails which have signals were the bridge will be.
  • One platform bridge is required to connect a platform which does not touch a station to one that does.

Train Routes

  • Train routes are odd. They must be rewritten for EACH type of cargo to be carried.
  • You must have a different route for passengers and workers and cargo.
  • If you want to limit a train to hauling one type of cargo, you must specify this at each station in the train route.
Egor Opleuha
About Egor Opleuha 7609 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

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