The Light Brigade – General Tips, Tricks and Combos

This guide will include tips and tricks related to the game. Maps, classes, weapons, attachments and combinations.

Tips and Tricks

Classes

Rifleman

  • Main weapon: Gewehr-43 (10+1)
  • Firing mode: Semi-auto
  • Secondary: Type-14 Nambu (8+1)
  • Wand: Soul Sphere
  • Passive: Headshot damage bonus
  • Belt: 1 dual ammo slot, 4 free slots, 1 pistol sheath

Scout

  • Unlock: Reach level 5 with Rifleman
  • Main weapon: M3 SMG (30+1)
  • Firing mode: Full auto
  • Secondary: Mauser C96 (10)
  • Wand: Power Field
  • Passive: Critical hit bonus
  • Belt: 1 dual ammo slot, 4 free slots, 1 pistol sheath

Pistolier

  • Unlock: Reach level 5 with Scout
  • Main weapon: Dual Colt 1911 (8+1)
  • Firing mode: Semi-auto
  • Wand: Sun Burst
  • Passive: Free shot bonus
  • Belt: 2 ammo slots, 2 free slots, 2 pistol sheaths

Assault

  • Unlock: Reach level 5 with Pistolier
  • Main weapon: StG 44 (25+1)
  • Firing mode: Full auto
  • Secondary: Type-14 Nambu (8+1)
  • Wand: Sun Burst
  • Passive: Health bonus
  • Belt: 1 dual ammo slot, 4 free slots, 1 pistol sheath

Militia

  • Unlock: Reach level 5 with Assault
  • Main weapon: Volkssturmgewehr VG-5 (20+1)
  • Firing mode: Semi-auto
  • Secondary: Colt 1911 (8+1)
  • Wand: Sun Burst
  • Passive: Loot rarity bonus
  • Belt: 1 dual ammo slot, 4 free slots, 1 pistol sheath

Sniper

  • Unlock: Reach level 10 with Militia
  • Main weapon: Karabiner 98k (5)
  • Firing mode: Bolt-action
  • Secondary: Colt 1911 (8+1)
  • Wand: Power Field
  • Passive: All damage bonus
  • Belt: 1 dual ammo slot, 4 free slots, 1 pistol sheath

Tips

  • (Pistolier Only) You can fast reload your pistols by dropping the magazines and placing the guns upright in your ammo belts to the left and right.
  • Ejecting or dropping a partly-spent magazine into your ammo belt will add the same magazine to the next reload (Not recommended, avoid at all costs).
  • You can take attachments off enemy weapons before they dissappear and place them on your own (for example, laser sights).
  • Heart Containers give a full heal in addition to the max health bonus.
  • There are different heart container rarities, base being +2.
  • Friendly fire is possible and allies WILL become hostile if hit too many times.
  • After a fight and when approached, some allies will ask something from you (ammo, medkit), and sometimes give an item in return.
  • Allies can drop loot like enemies.
  • There is a chance for a large, high-level enemy to spawn when approaching a door at the end of a level.
  • There is a rare chance for a chest to spawn after killing all enemies.
  • Using weapons dropped from enemies can both help save on ammo and engage in range not possible with your class.
  • You can dual wield dropped enemy weapons.
  • Other player ghosts can be used to revive from Ghost form, just like the player’s ghost.
  • Some projectiles like Arrows(?) and Magic can be shot and destroyed mid-flight.
  • Finishing the game will unlock a higher difficulty (stronger enemies/higher xp gain) as well as the Global Sun Run.

Global Sun Run info in this part of the section, don’t read if you want to go in blind.

  • The Global Sun Run is a different portal with 24 randomly generated levels from the last portion of the game.
  • Global Sun Run has no bosses nor key-locked chests. Only stronger and higher quantity of enemies.
  • Global Sun Run has three stores. First one at level 2, another one at level 10, and lastly at level 20 (someone confirm last one). None of them have locked chests or donation stands, so there’s no reason to store keys or items you only want to donate.
  • Global Sun Run has no rats or wolves. It only has humanoids (snipers, rifles, smgs, magic) and the Slenderman looking guy. Your biggest worry will be getting rushed by twenty guys or getting shot from different angles.

Combos

Poison and charms stack. Meaning if the muzzle has +4 magic damage and you use a bomb charm which gives +15 damage, the enemy will receive 17 poison damage every second in the explosion, which can be refreshed by shooting at the enemy before it wears off.

Unconfirmed: it also stacks with the sun spell.

Egor Opleuha
About Egor Opleuha 4471 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

12 Comments

  1. using your magic or a homing charm is a good way to spot the enemy from a distance especially in fog or if you simply don’t know which direction he is.

  2. The obsidian crystal you see is the crystal lure card, this isn’t a bug, it’s a tarot 😀

  3. there is a maximum ammo capacity; you can’t fill up completely at the start; I don’t think there’s a melee attack, only the NPCs can bop ya; if you’re hurt down to critical HP, you regenerate up to about 25% after a while; you can look on your left arm and turn it a bit for a small stat screen to pop up

  4. There are some wolves and at least one warthog(?) in Global Sun Run. Last night I had two wolves and the one jumped to the roof of an open building with staircases and jumped through me. I may have screamed the F word.

  5. with a new class, I think you have to spend rank points to unlock the class perk/secondary weapon?
    The G43 seems to have 4 attachment slots; 1 for the barrel, at least 1 on the side, 1 for a scope and one hanging off the barrel near the front; there are at least 2 item rarities (grey/metallic and golden-ish?); teleporting can be necessary to progress a level; there’s a way to remove attachments off NPC guns (I missed the button prompt and it never told me again which one), you can exchange attachments with ones in your hand; theres a dedicated wand-slot on the belt; some clutter-items like vases and crates contain loot, the crates with a lock need to be shot open; bear traps can be shot to be deactivated, its probably recommended to not alert enemies until you can get a good shot on them as their view distance is better than the player’s; I’ve observed distant pillars pop in only when getting close enough so that might be what’s blocking your bullets

  6. I could be wrong, but the “teleporting into traps” thing might be intentional, to make sure people don’t just spam teleport

  7. If you don’t like what the store at your staring hub has, you can end your run and start a new one to refresh it.
    For now, this seems to be most useful for being able to start with a certain spell.
    Like say…Anima Storm.

  8. The Anima Storm spell can be used to find nearby enemies when you’re in between Prayers, this is especially helpful in areas like The Ashen Depths where there is a lot of cover, but open sky for the projectiles to travel through.

    I honestly think it’s a little over tuned, good damage, returns charge on kill, really good range, and excellent seeking.

  9. Just some general tips and heads-up for new players

    1. Soul Containers give a full heal in addition to the +2 to max health.
    2. Friendly fire is possible and allies WILL become hostile if hit too many times.
    2a. Allies can drop loot like enemies
    3. There is a chance for a large, high-level enemy to spawn when approaching a door at the end of a level.
    4.Using weapons dropped from enemies can help save on ammo.
    5. The other player ghosts can be used to revive from Ghost form, just like the player’s ghost.
    6. Some allies may request Ammo/Medkits in exchange for items.
    7. Some projectiles like Arrows(?) and Magic can be shot and destroyed mid-flight.

  10. also you can do all of this from the comfort of hiding behind cover where you cant be hit since you dont really need to aim very well you can even just blind fire the ricochet

  11. the ricochet bullet charm procs poison too, well any damage procs poison and it stacks, so you can make a very powerful combo with the sun spell, the ricochet bullet, and a poison barrel you can cast 2 times the sun, then ricochet on a enemy, and the poison will stack really quickly for massive damage each tick

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