The Unlikely Prometheus – Full Walkthrough

Step by step walkthrough from start to finish.

Intro: Graveyard

Сrеdit gоеs to GaskinR !

  • Talk to the master to find out you should dig up body parts
  • Look at the gravestones to find the cockerel
  • Pick up spade
  • Use spade on the correct grave (furthest left)
  • Spade breaks
  • Recombine spade parts in inventory
  • Use spade on correct grave again
  • Receive body parts
  • Give body parts to master
  • Cutscene to Act 1

Act 1: Castle Lower Level

  • Speak to the mob at the door
  • Ask if they have an appointment
  • Go to the grand staircase
  • Search the drawers
  • Talk to the master
  • Go to the door
  • Smash the glass on the key
  • Go to the grand staircase
  • Use hammer on stairs
  • Use the board and nails together
  • Use the boards and nails on the door
  • Pick up the masters bag
  • Go to the grand staircase
  • Give the master his bag

Act 2: Castle Upper Level

  • Go to the kitchen
  • Go to the dining room
  • Cut Scene
  • Go to the gallery
  • Pick up the flaming torch
  • Go to the dining room
  • Search the master’s jacket
  • Pick up the flowers
  • Talk to the countess – ask to help
  • Go to the kitchen
  • Give Gordon the flowers
  • Go to the cellar
  • Use the torch on the bracket
  • Talk to Mark 1 about the key
  • Search the wine rack
  • Go to the kitchen
  • Go to the dining room
  • Go to the hall
  • Go to the balcony
  • Give the cakes to the mob
  • Go to the hall
  • Pick up the master’s arm
  • Talk To Lady McCall (on the wall) – annoy her into knocking the statue from the shelf
  • Pick up the Bust Nose
  • Talk to Tam McCall (on the wall) – find out about the master’s safe
  • Slide tam aside
  • Use the masters wallet on the safe
  • Go to the library
  • Pick up the children’s book
  • Pick up Brian
  • Go to the gallery
  • Go to the dining room
  • Use garlic with the wine to make garlic wine
  • Give countess the garlic wine
  • Pick up the hat
  • Go to the kitchen
  • Go to the cellar
  • Give hat to mark
  • Give arm to mark
  • Give nose to mark
  • Receive the key
  • Go To the kitchen
  • Go to the dining room
  • Go to the gallery
  • Go to the library
  • Use the key in the key hole

Act 3: Lab and Roof

  • Go to the lab
  • Pick up the masters notes
  • Search the cupboards for nitre
  • Search the shelves for glassware
  • Go to the electricity room
  • Use the beaker on the pool of water
  • Go to the roof
  • Repair the vent for sal ammoniac
  • Go to the electric room
  • Use the console
  • Set the upper slider to 4
  • Set the lower slider to 2
  • Go to the lab
  • Use the water beaker in the distiller
  • Use the green vitriol and nitre in the centrifuge -> aqua forte
  • Use the aqua forte and the sal ammoniac in the mixer -> aqua regis
  • Use the aqua regis and the gold in the burner-> aqua vitae
  • Go to the electric room
  • Put the brain in Mark 16
  • Put the blood in Mark 16
  • Put the aqua vitae in Mark 16
  • Pull the switch to animate Mark 16
  • Go to the roof
  • Read the children’s book to Mark to make him mad and hit the lightning pole
  • Cross the pole
  • Use the yoyo to fix to the ornithopter
  • Use the ornithopter to escape

Act 4: Forest

  • Go to the pond
  • Splash down and gain leeches
  • Pick up the vine
  • Go to the forest
  • Grab the yo yo from the tree
  • Pick up the leg
  • Search the ornithopter for a wing
  • Talk to mark
  • Go to the cave
  • Use the wing on the cheese wheel
  • Pick up the horn
  • Go to the forest
  • Use the horn on the leg to remove the boot
  • Use the vine with the leg
  • Use the vine/leg with the cave wall
  • Go to the pond
  • Use the boot on the pond
  • Pick up the fishing rod
  • Go to the forest
  • Go to the top of the cave
  • Combine the cheese and fishing rod
  • Use the “cheese rod” with the rocks
  • Go to the forest
  • Go to the cave
  • Pick up the white sticks
  • Talk to the old lady and get her false teeth
  • Use teeth with bone to make a “skeleton key”

Act 5: The Town

  • Go to Graveyard
  • Use key to unlock Gate
  • Talk to Burkenhare and ask him about contacting him to receive a business card
  • Pick up the herb on the way out of the graveyard at the grave on the right
  • Go to the street
  • Go to the pub
  • Talk to the barkeeper and ask for a drink to find out about bar tabs
  • Talk to karl and find out his favourite drink
  • Go to the booth
  • Talk to the countess and ask for her help to receive a ring
  • Ask the countess if she has a tab to receive her tab number
  • Go to the pub
  • Ask the barkeeper for a drink to find out there is only 1 item in stock (karl takes it when you don’t want it)
  • Go to the street
  • Use the ring on the toy shop window to steal the toy cat
  • Combine the toy cat and the herb to create a drugged toy cat
  • Go to the stable
  • Pick up the guano (niter)
  • Pick up the sign
  • Go to the street
  • Break a piece of willow wood from the crate in the street
  • Head to the blacksmith
  • Pick up the Flux (sal ammoniac) from the box on side
  • Pick up the wrench
  • Use the “business card” on the bellows to inflate it
  • Go to the street
  • Go to the Town Square
  • Go to the Barber shop
  • Take the bonesaw from the barber shop
  • Use the drugged toy cat on the hole in the door
  • The cat will come by and “play with” the toy cat. Leaving behind some fur
  • Check the door for the cat fur
  • Talk to the invisible lady about her pain
  • Give the invisible lady some willow wood in exchange for her absinthe
  • Go to the Town Square
  • Go to the village gate
  • Use the sign on the wall
  • Talk to the guards and tell them they are loitering
  • Get “the book” thrown at you and pick it up
  • Pick up the loose cobble from the corner of the wall (lower right)
  • Go to the town square
  • Go to the town hall
  • Grab the clapper from the bell on the reception desk
  • Grab the patent from desk
  • Inspect the posters on the wall for clues
  • Go to the town square
  • Go to the street
  • Go to the graveyard
  • Use the clapper on the grave with a bell
  • Ring the bell to summon the bureaucrat’s ghost
  • Ask the ghost how to get an audience with the mayor
  • Make a note of the clues to where each door is (up-right, left-up, all options) or ask Brian later
  • Show the law book to Burkenhare
  • Burkenhare digs up the horse
  • Transition to the stable
  • Pick up the horse guts / glue
  • Go to the street
  • Go to the town square
  • Go to the town hall reception
  • Go to the corridors
  • Go right to the corridor with an exit “left” and “up”
  • Use the door with the plaque reading “F83” (left door)
  • In the new room use the door with the plaque reading “C62” (middle door)
  • In the new room use the door with the plaque reading “S73” (left door)
  • You will arrive at the mayor’s door
  • Take the plaque from the door
  • Inspect the keyhole
  • Observe the mayor in his office
  • Transition to the graveyard via cutscene
  • Use the bonesaw on Mark to remove Brian
  • Pick up the spade
  • Go to the street
  • Go to the town square
  • Go to the village gate
  • Use spade on the box on the wall to reveal the valve
  • Pick up the iron sulphate (green vitriol) that falls on the floor
  • Use the wrench to turn the valve to reactivate the fountain
  • Go to the town square
  • Use the cobble in the fountain to produce a “wet” stone
  • Search the bins to get the rusty tin snips
  • Use the “whet” stone on the rusty tin snips
  • Go to the street
  • Go to the blacksmith
  • Use the tin snips on the wire spool to snip some wire
  • Go to the street
  • Go to the pub
  • Give the absinthe to the bartender
  • Order an absinthe from the bartender
  • Use the leeches on drunk Karl to get blood filled leeches
  • Pick up Karl’s cup from the floor
  • Use goop on cup
  • Use sticky cup on bar stool
  • Add the Green Vitriol (iron sulphate) to the bar stool/centrifuge
  • Add the Niter (Guano) to the bar stool/centrifuge
  • The bar stool will act as a centrifuge to produce Aqua Forte
  • Go to the street
  • Go to the Town Square
  • Add the nitric acid (aqua forte) to the Running fountain
  • Add the Flux (Sal ammoniac) to the Running fountain
  • Receive the Aqua Regis
  • Go to the street
  • Go to the Blacksmiths
  • Add the aqua regis to the furnace
  • Add the gold mayor’s plaque to the furnace
  • Receive the Aqua Vitae
  • Go to the stable
  • Use the inflated bladder on the hearse wheel
  • Use the goop on the wheel
  • Use the cat fur on the wheel
  • Add the wire to the horse or hearse wheel to connect them
  • Add the blood filled leeches to the dead horse
  • Add the Aqua Vitae to the dead horse
  • Add Brian to the dead horse
  • Spin the wheel to produce electricity and animate the dead horse (maybe the hearse has springs sticking out like tesla coils ?)
  • The horse will be “re-animated”
  • CUT SCENE

Finale: Secret Lab

  • Start in a cage hanging in the air with Brian
  • Pull the pin above your head to drop the cage
  • Land In Lab North
  • Attempt to use hand scanner (n)
  • Take funnel from generator (n)
  • take oil can from generator (n)
  • Go Left to Lab East
  • Oil the armour
  • Pick up the helmet
  • Push the armour to chop the pipe
  • Use the funnel on the broken pipe
  • Use the funnel to tell Hide to check the vats
  • Tell Brian to move right
  • Go Left to Lab West
  • Use helmet on vat tap (s)
  • Pick up the spanner
  • Go right to Lab East
  • Tell hide to try on the helmet
  • Go right to Lab North
  • Ask Brian to go right
  • Use spanner on generator (n)
  • Go right to Lab West
  • Use bucket on inlet of machine
  • Ask Brian to put on helmet
  • Press the button on the machine
  • Swap the brains
  • Go right to Lab South
  • Tell Hide (Brian) to go left
  • Go left to Lab West
  • Tell Hide (Brian) to go left
  • Go left to Lab North
  • Tell Brian to use the hand scanner
  • Go left to Lab West (Finale)
  • Mayor pulls a gun on you!.
  • Use yo yo on mayor
  • End cutscene
  • END CREDITS
Volodymyr Azimoff
About Volodymyr Azimoff 13809 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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