List of Spells All credit goes to CrimsonWolfSage !
Classes:
M = Mage P = Priest N = Psion A = Alchemist
Fire
Level Name Class Effect 1 Energy Blast M 1-7 dmg * Power 2 Blinding Flash A Group: Reduce ToHit 3 Fireball M 2-10 dmg to 3+ mobs 3 Fire Shield M Party: Protection from Fire Spells 4 Fire Bomb A 3-9 dmg to 4+ mobs 5 Lightning P 1-10 dmg to 3+ mobs 5 Prismic Missile M 5-25 dmg, all mobs 6 Firestorm M Cloud Effect: Fire dmg 7 Nuclear Blast M 5-25 dmg, all mobs
Water
Level Name Class Effect 1 Chilling Touch M 1-6 dmg 1 Stamina P,N,A Replenish Stamina 1 Terror M,N Group: Flee from combat 2 Weaken M,N Reduced dmg, 3+ mobs 2 Slow P,N Slows targets ( Initiative, To Hit ) 3 Haste P, N Speeds up characters ( Initiative ) 3 Cure Paralysis P, N, A Cure Paralysis 3 Ice Shield M Party: Protection from Cold Spells 4 Iceball M 3-12 dmg to 4+ mob 4 Paralyze P, N Solidify single mob 5 Deep Freeze M 3-30 dmg to single mob
Air
Level Name Class Effect 1 Poison A 1-5 dmg to single mob 2 Missile Shield M Protection from ranged projectiles 3 Stink Bomb M, A 1-6 dmg to 3+ mobs 3 Air Pocket M, A Protection from cloud spells 3 Silence P, N Prevents casting spells 4 Poison Gas A Cloud Effect: Poison dmg 4 Cure Poison P, A Cure Poison 4 Whirlwind P 1-7 dmg to 3+ mobs 5 Purify Air P, A Party: Remove cloud effects 5 Deadly Poison A 3-15 dmg to single mob 5 Levitate M Party: prevents fall damage (pits) 6 Toxic Vapors A 2-6 dmg to 1+ mobs 6 Noxious Fumes M, A Group: chance to kill mob 7 Deadly Air A 4-16 dmg to all mobs
Earth
Level Name Class Effect 1 Acid Splash A 1-7 dmg to single mob 1 Itching Skin A Reduce Attack/Defence 1 Armor Shield M Improve AC 1 Direction M Party: Compass(N,S,E,W) 2 Knock-Knock M, N Unlocks doors and chests 3 Blades P, N 2-8 dmg to 3+ mobs 3 Web M, A Capture single mob 4 Armorplate P Party: Improve AC 4 Acid Bomb A Cloud effect: Acid dmg 4 ArmorMelt M, N Group: Raise AC 5 CreateLife A Summon: Organic Assistant 6 CureStone P, A Restore Stone
Mental
Level Name Class Effect 1 Mental Attack N 1-7 dmg to single mob, Chance of insanity 1 Sleep M, N, A Sleep 3+ mobs 1 Bless P, N Party: Improve ToHit and AC 1 Charm P, N, A Reduce attack chance 2 Cure Lesser Cnd P, N, A Cure Afraid, Asleep, Blind, Nausea, Irritated 2 Divine Trap P, N Detects trap type 2 Detect Secret M, N Party: Detect hidden doors 2 Identify P, N Reveal true name of monster or item 3 Hold Monsters P, N Paralyze 3+ mobs 3 MindRead N Reveal NPC topics 3 Sane Mind P, N Restore sanity 4 Psionic Blast P 1-7 dmg to 3+ mobs 4 Illusion P Summon: Illusion Assistant 4 Wizard’s Eye M, P Top-down map around you 5 Death P, N Chance to kill mob 6 Locate Object P, N Find object 7 Mind Flay P 4-16 dmg to all mobs, chance of insanity
Magic
Level Name Class Effect 1 Heal Wounds P, N, A Heals 1-8 hitpoints 1 Make Wounds P 1-8 dmg to single mob 1 Magic Missile M 1-7 dmg to 1+ mobs 2 Dispel Undead P Chance to dispel 1+ undead 2 Enchanted Blade P Party: Increase ToHit and Penetration 3 Blink M, P Partial Invisibility (harder to hit) 3 Magic Screen M Party: Protection from spells 4 Conjuration M, P Summon: Ethereal Plane Assistant 4 Anti-Magic M Spells Fizzle/Backfire more often 5 Remove Curse P Remove Curse 6 Lifesteal P, N Steals 4-16 health from mob 6 Astral Gate M, P Banish 1+ demons 7 Word of Death P 4-16 dmg to all mobs 7 Resurrection M, P, N Dead Party Member comes back to life 7 Death Wish P Chance to kill all mobs
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