Idle Champions of the Forgotten Realms – Champions That Get Stronger Over Time

Guide to Champions That Get Stronger

This guide is meant to be a quick reference to which champions grow stronger over time, both permanently (1st section) and during a single adventure/run (2nd section). It is not an in‐depth reference on how they work or how to farm any of their stacks or which champions are better than others.

In a few cases there may be hints to keep in mind when planning a run or putting them in, but generally this relies on the reader already being familiar with the champion and their abilities/kit.

Permanently / Across Runs

Slot 1

  • D’hani: Way of the Brush (lvl 70), applied paints (no cap)

Slot 3

  • Brig: Volume Up (lvl 400), biggest ever hype (effectively capped at 75)
  • Nahara: Who Am I? (lvl 50), number of area completions (no cap)
    • A Grave Experience spec (lvl 250): area completions count thrice

Slot 4

  • Kent: Tokens of the Departed (lvl 50), soul trinkets (effective cap: max zone×(campaigns+1), currently 2000×(8+1)=18000)
  • Commodore Krux: An Experienced Sailor (DPS)+Batten Down the Hatches! (health), completed Light of Xaryxis adventures (current cap: 155)
    • Effective eventual cap at (1+patrons)×20×4 (minus a few variants that not all patrons can do): ~480 when all Xaryxis adventures and variants have been released
  • Karlach: An Experienced Gladiator (lvl 250), completed Zariel patron variants (current cap: 390; increases with more new variants)

Slot 5

  • Certainty Dran: Reboot Expert (lvl 500), reboot stacks (no cap?)

Slot 7

  • Black Viper: Jewel Thief (lvl 35), red gems (effectively caps at 6500; additional gems do not (currently) contribute anything)
    • Collector spec (lvl 215): increased chance for red gem drops

Slot 8

  • Jang Sao: Star Collector, stars (caps at 4e9)
    • 2nd left spec (lvl 170): chance for “moons” (= 5 stars) to drop

Slot 9

  • Môrgæn: Paid Up Front (lvl 60), exponent of gold collected (no cap)

Slot 10

  • Torogar: Markings of a Zealot (lvl 25), zealot stacks (no cap; last additional Blood Rage bonus at 2.5e6 stacks)
    • Tiamat’s Word (left) spec additionally adds stacks for kills from all evil champions regardless of position in formation

Slot 11

  • Dark Urge: The Urge (lvl 30), enemies defeated by Dark Urge (cap: 4e9)
    • Divine Soul (1st right) spec (lvl 130) makes each enemy count thrice

Slot 12

  • Zorbu: Know Your Enemy (lvl 10), humanoid/beast/undead/aberration kills (uncapped)
    • Hunting Partners (right) spec can increase the count per kill

Building Up During a Single Run

Slot 1

  • Ezmerelda: Threat Tracking (lvl 125), kills of Ezmerelda’s Favored Foe
    • Level 225 spec sets Favored Foe: Undead, Fiend, Humanoid, Monstrosity
    • Tip: Can use Turiel (fiend)/Dynaheir (humanoid)/Viconia (undead)/Minsc (humanoid, undead, monstrosity)/Jim (fiend, monstrosity)/Imoen (monstrosity) to spawn (more of) a given type
  • Orkira: Healing Flame (lvl 140), effective healing done with Lesser Restoration
    • Tailfeather of the Phoenix spec (lvl 200) makes some non-effective healing count too
  • Voronika: Ultimate Power (lvl ), uses of ultimates (cap: 1e6)

Slot 2

  • Blooshi: A Life Well Lived (lvl 90), bosses Blooshi lived through the first defeat of

Slot 3

  • Omin: Adventuring Capital (lvl 50), attacks by “Champions of Tymora”

Slot 5

  • Briv: Netherese Steel (lvl 50), steelbones

Slot 7

  • Black Viper: Jewel Thief (lvl 35), red gems
    • Collector spec (lvl 215): increased chance for red gem drops
  • Freely: Adventurous Tale (lvl 10), zone completions
  • Xerophon: Repeated Imitation (lvl 110), times ultimate is used (cap: 500)
  • Vin Ursa: Vicious Vantage (lvl 130), amount of Favored Foes
    • Tip: Can use Turiel/Nixie/Lae’zel/Dynaheir/Viconia/Minsc/Jim/Imoen/Vi to add in enemy types that do not normally spawn in a given adventure

Slot 8

  • Nrakk: Ki Master (lvl 80), max Ki points (caps at 60)
    • Tip: Nrakk can gain Ki points from level 80 (Ki Master) but won’t consume them until level 120 (Stunning Strike), so it’s easy to farm up the 60 point max in between those two levels
  • Corazón: G.O.A.T. Pirate (lvl 320), attacks done by Corazón
  • Jang Sao: Star Collector (lvl 50) w/ Night Runner spec (lvl 170), stars collected in current run

Slot 9

  • Jaheira: Persistent Focus (lvl 120), stacks Battle Focus (lvl 90) activations
    • Level 180 spec sets Favored Foe: Beast, Fiend, Humanoid, Undead
      • Tip: Can use Turiel (fiend)/Dynaheir (humanoids)/Viconia (undead)/Minsc (beast, humanoid, undead)/Jim (beast, fiend)/Imoen (beast) to spawn (more of) a given type
    • Clear the Field (or Unerring Aim) feat makes Persistent Focus stack faster

Slot 10

  • Ellywick: The Deck of Many Things (lvl 20), cards w/ Knight/Moon/Gem stacks
    • Level 160 spec sets focus on either Knight (DPS), Moon (debuff), or Gem (gold)
    • Beware of Flames and Fates stacks; may want to take Ellywick out of formation once the/a desired amount of stacks has been achieved
  • Virgil: Weather Control (lvl 60), weather changes (cap: 500 per weather type)
    • Tip: Some ultimates change weather types: D’hani (clear; slot 1), Presto (snow/fog/rain; slot 2), Kent (fog; slot 4), Gazrick (snow; slot 7), Virgil (rain; slot 10)

Slot 11

  • Strix: Haunted (lvl 70), party deaths

Slot 12

  • Penelope: Story Time (lvl ?), attacks from adjacents + boss entering insect swarm (cap: 1e9)

I sincerely hope this was helpful. Good luck to you!

Volodymyr Azimoff
About Volodymyr Azimoff 13327 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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