Have you ever seen a funky purple smoking looking item, proceeded to pick it up, only to seconds later die from immediate death syndrome? Did you wonder what happened? If so, this guide is for you. I'm going to go over the basics of how curse works in this death simulator.
Ultimate Curse Guide
Curse - A Brief Summary
Curse is a hidden stat in enter the gungeon that is capable of affecting various gameplay elements. Cursed items have a purple/black smoke particle effect. There are set weapons and items that contain curse, these are always the same items. Curse increases in increments of 1 but some items can contain more than 1.
Effects of Curse
The primary purpose of curse is to buff enemies. Enemies affected by your curse will appear as jammed. They shift in a red and black hue and will deal a full heart container of damage. They have 3x thier normal health and both move and shoot 50% faster. At 1 curse there is a 1% chance that a random enemy per room will be jammed. As a side note, jammed enemies will deal contact damage, even if thier normal version didn't do so.
Jammed enemies drop significantly more shells, so consider the risk/reward when picking up a cursed item.
If a Keybullet kin or Chance kin is jammed they will drop twice thier normal reward on death.
Jammed bosses do appear. Although thier attack patterns stay the same, thier attacks deal twice the damage. Furthermore thier total health is multiplied by a factor of 1.2. For example 1.2 x 100 = 120.
Here is a table of spawn rates of jammed enemies corresponding to curse.
Curse / Spawn Chance
Drop rates of ammo upon a room clear is increased by 1,05% with each point of curse.
The chance of a chest spawning as a mimic increases by 2.1% for each point of curse. This procentage becomes 100% when you aquire 47 curse. This is incredibly difficult if not impossible to do in one run, but still worth keeping in mind.
The chance of a chest having a fuse is increased by 5% for each point of curse.
The player can enter the black market without the need to carry 100 shells, when having at least 1 point of curse.
If the player aquires 10 points of curse in a single run, the lord of the jammed spawns. It is impervious to all forms of damage and continues to chase after the player until death.
You can gain curse by picking up and carrying the following weapons:
You can gain curse by picking up and carrying the following items:
You can gain curse by praying at the following shrines:
You can remove curse by doing the following:
You can remove curse by praying at the following shrines:
Random stuff I couldn't fit anywhere else:
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