Aliens: Fireteam Elite – Definitive Guide to Farming: Consumables

List of all of the contents of the various consumables crates scattered throughout the Aliens: FE levels.

Consumables Farming Guide

Please note: all credit goes to Skolorbog LP!

Introduction

So, if you’re like me, you’re probably too stingy to actually spend your hard earned credits on consumables. Whether you want them for “insane difficulty” runs, you’re lacking something specific, or you just want to build your collection that you’ll never use, the point of this guide is to tell you what consumables you can get in what levels, so that you may farm whatever your heart desires.

Quick Notes

I will not be giving the locations of the consumables crates in each level because it is almost impossible to miss them. There are always 3 per mission, and they spawn in static locations that never change. They’re always near objectives or ammo boxes; you’d really have to be trying to miss them.

Consumables in the crates are always the same type and quantity. They do not vary. This guide will tell you exactly what consumables and how many of each you are going to get in each mission.

Alternate ways of getting consumables are to buy them when in the hub area with credits, or to use fabrication points earned in horde mode to purchase a select few. The credit store will always have the quickest and best selection, but if you don’t have the money to spend and/or are just looking for something while running a mission, these ones are completely free of charge. You can also find a hidden cache that’s randomized between a few select locations in each mission, and it always contains a random consumable or two along with some other goodies.

(1-1) Priority One: Ingress

  • 1x Sentry Gun
  • 1x Incendiary Rounds
  • 1x Sentry Gun

(1-2) Priority One: Rescue

  • 1x Hardened Electroshock Sentry Gun
  • 1x Vulnerability Assessment Drone
  • 5x Antipersonnel Mine

(1-3) Priority One: Extract

  • 1x Incendiary Rounds
  • 1x Cryo Grid
  • 1x Sentry Gun

(2-1) Giants in the Earth: Insertion

  • 1x Vulnerability Assessment Drone
  • 5x Phosphorous Popup Mine
  • 1x Hardened Incendiary Sentry Gun

(2-2) Giants in the Earth: Contact

  • 5x Antipersonnel Mine
  • 1x Electroshock Rounds
  • 1x Sentry Gun

(2-3) Giants in the Earth: Evacuate

  • 2x Electroshock Rounds
  • 2x Electroshock Popup Mine
  • 1x Hardened Electroshock Sentry Gun

(3-1) The Gift of Fire: Recon

  • 1x Incendiary Rounds
  • 1x Electroshock Rounds
  • 1x Sentry Gun

(3-2) The Gift of Fire: Advance

  • 1x Sentry Gun
  • 1x Vulnerability Assessment Drone
  • 1x Sentry Gun

(3-3) The Gift of Fire: Boarding

  • 1x Cryo Grid
  • 1x Static Grid
  • 1x Hardened Incendiary Sentry Gun

(4-1) The Only Way to be Sure: Breach

  • 1x Hardened Electroshock Sentry Gun
  • 1x Incendiary Rounds
  • 1x Hardened Incendiary Sentry Gun

(4-2) The Only Way to be Sure: Search

  • 1x Sentry Gun
  • 1x Incendiary Rounds
  • 1x Cryo Grid

(4-3) The Only Way to be Sure: Regicide

  • 2x Incendiary Rounds
  • 2x Hardened Incendiary Sentry Gun
  • 2x Cryo Grid
Volodymyr Azimoff
About Volodymyr Azimoff 15057 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices.

Be the first to comment

Leave a Reply

Your email address will not be published.


*