Team Fortress 2 – Tips and Tricks for Getting Started

Before you play the Team Fortress 2 game, you will definitely want to know these simple but useful tips and tricks. If you have any tips feel free to share with us!

Things to Know Before Playing

  • Don’t snipe a heavy till you’ve sniped his medic, otherwise it could take 2-4 shots.
  • By right clicking, you can spin sentries/teleporter exits before building them.
  • Jump, then crouch when rocket/bomb jumping. You’ll take half the damage and go farther.
  • Research stab/sap macros, so you can stab an engie and sap his stuff, instead of the other way around, which usually gets you killed.
  • If you’re not building a sentry, building an ubercharge, or placing stickybombs, you’re wasting setup.
  • If you’re pushing the cart, hold mouse1. you automatically replenish health/ammo for being next to it so you might as well spin and fire to catch spies.
  • If you’re playing as a heavy and need to get some where quick, move towards your destination and as soon as you’re relatively close jump and start spinning your gun whilst airborne without a movement penalty. especially useful for surprising enemies gathered on a staircase.
  • On offense, you’re going to need to break turrets. Demo men, soldiers, spies, and a heavy/medic combo are all very valuable for this.
  • Soldiers are probably the most well-rounded class. Use them if you’re not sure what to use.
  • Demomen are ok for laying traps, but learning how to set a sticky where the enemy is going to be and then blowing it can make you the deadliest enemy out there.
  • If you’re planning on planting a sapper as a spy, let your teammates know. The few seconds when the turret is not firing is great time for your heavy to focusfire on it.
  • Communicate! The team does not need a 4th sniper, and try to time going on the offense with your allies. Focus on having a well-rounded team.
  • Demomen: If someone’s chasing you, run backwards, shoot a sticky at the floor, and set it off at their feet. Simple, but most people get too caught up in going for the kill to notice.
  • Spies: You can disguise as your own team. Change to a different class before running out of the spawn, so when the other team sees you, they’ll think you’re just a medic/scout/whatever, before you even get to their territory. Mind games, baby.
  • Engineers: Hit everything with your wrench. Don’t trust other people trying to touch your stuff, they’re probably spies anyway.
  • Being next to a dispenser/pushing the cart gives you unlimited ammo. A heavy and a pyro pushing a cart in tandem using the cart to protect themselves from snipers and constantly firing is very hard to stop.
  • If you switch weapons on the load-out screen you need to go to the medicine cabinet in spawn to switch to your new weapon without respawning.
  • Right-click turns buildings for engineers while you’re choosing where to build them.
  • Increase the FOV to make it easier to see what’s going on around you.
  • Use redisguise to change weapons while disguised, use the minus key on the disguise screen to select your own team to disguise as.
  • Turn weapon quickswitch on to select between weapons quicker.
  • There’s an option that allows you to change the medic controls so clicking once on a player will continue to heal him until he moves out of range or you click someone else.
Volodymyr Azimoff
About Volodymyr Azimoff 13981 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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