Space Engineers – How to Find Ores (Survival Update)

The survival update added a lot of things, but also made ores harder to find.

Where to Find Ores

Since the Survival Update has changed the ore generation significantly on planets, you’ll be hard pressed to find anything now. Or are you?

Turns out, all they did was change the way the voxel appears on the surface.

You won’t be able to find ores by looking for dark patches anymore.
Instead, you should look for subtle, light discoloration in the ground to find ore veins.

Space Engineers - How to Find Ores (Survival Update)

In the snow, you might be able to notice yellow spots. This isn’t the sunlight, this is the ore patch.
It’s a lot more obvious when the snow is in the sunlight’s shadow, too.

It’s still difficult to find these patches just because they’re so hard to spot, especially on noisy grass or rock terrain, but you can try scrolling out your view with alt+mousewheel to get a good picture of the terrain, and you might be able to find these patches easier.

But What About Other Spots?

Good question! It seems someone has already published a list of all the different texture variations you can encounter in your quest to find ores.

Space Engineers - How to Find Ores (Survival Update)
Space Engineers - How to Find Ores (Survival Update)
Space Engineers - How to Find Ores (Survival Update)
Space Engineers - How to Find Ores (Survival Update)
Space Engineers - How to Find Ores (Survival Update)
Space Engineers - How to Find Ores (Survival Update)
Space Engineers - How to Find Ores (Survival Update)
Space Engineers - How to Find Ores (Survival Update)
Space Engineers - How to Find Ores (Survival Update)
Space Engineers - How to Find Ores (Survival Update)

Volodymyr Azimoff
About Volodymyr Azimoff 7961 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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