100% Map
This map shows where all the collectibles are in the game. Colored walls mean there are doors you need special keys to open. Black bars show boxes you can break with a screw knife. There are also breakable walls, which look like checkered doors but are hard to spot.
Click to enlarge…
Useful Tips
Movement
- Movement speed is reduced in water. It’s better to go over puddles you find.
- You can hover using your knives by holding the jump button and using down attacks.
- Sliding off platforms is faster than falling off platforms.
- Sliding is faster than walking in general if you can effectively chain them – 24 frame cycle.
Combat
- Double jump knives can be collected to regain MP.
- Graze recovers HP, MP, and Time. This can be used to set up certain rooms.
- Time paralysis does not prevent the usage of time stop nor the time you gain from graze.
- Passive Time Regen is the same regardless of upgrades.
- Graze Time Regen is the same for the same enemy, regardless of upgrades.
Boss Fight
Meiling
- Phase Change: Below 500 HP after 2nd Raining Rainbow
- The Hadouken she starts her cycle with can’t hit you if you’re right next to her.
Marisa
- Phase Change: Below 1500 HP after Orias Sun
- Cycles based on distance between player and Marisa. To quickly cycle an attack, run past her when she moves in your direction
Patchouli
- Phase Change: Below 1750 HP after any attack
- Patchouli has no hitbox. You can safely jump through her for easy graze
- Also, if you’re standing within this hitbox, you cannot be hit by any of her attacks. This is useful for Wood and Earth Phases.
- There are two different cycle lengths for Moon Phase attack. The way to get long phase is to throw your first chainsaw from her left and the second from her right
- It is recommended that you get long phase for the speedrun
Remilia
- Phase Change: Below 4000 HP after mini orb attack
- Second Phase Change: Below 2000 HP after mini orb attack
- Like Patchouli, Remilia has no hitbox. You can safely jump through her.
- Using this you can hover knife at her location during her raining balls attack and not even use time stop.
Nitori
- Phase Change: Below 3000 HP after purple laser attack
- You can get an easy manip at the beginning of the fight using 2 slides and a short-slide
- If you’re standing at the edge of the screen, she cannot dash to you.
- Nitori will reappear from the same side
Flandre
- Phase Change: Below 5000 HP after Four of a Kind attack
- Flandre has no hitbox and you can safely jump through her for graze
- During ‘Taboo Four of a Kind’ The real Flandre is holding her weapon
- The real Flandre has graze numbers on her
- You can jump over the balls generated during Laavatein
- When Flandre uses ‘Starbow Break’ the safest location is right under her. You can keep throwing chainsaws
- Generally speaking, you’ll pretty much always be safe at the edge of the screen
- While safe, this is often slow
Chirno
- Phase Change: Below 3000 HP after ice spike attack
- You can graze during her icicle rain attack without big icicle if you are standing between the icicles
- After defeating Cirno, She moves from the defeated position to the center of the room and turns into an Ice magatama
- It’s better to defeat near the center
Reimu Phase 1
- Phase Change: Below 6000 HP after fireball stream attack
- Second Phase Change: Below 4000 HP after fireball stream attack
- You cannot be hit during her fire wave attack if you are standing right next to her
- Try to “kiss” her
- The safe spot during the rain of fire move is right above Reimu.
- You can also trying kissing her again (Stand next to her)
- If you’re unfortunate enough to be grabbed by the whip you can still Time Stop and even use Thousand Daggers during the attack
Reimu Phase 2
- Phase Change: Below 8000 HP after High/Low attack
- Second Phase Change: Below 4000 HP after Spinning Yin/Yang Orb attack
- Like many other bosses, Reimu has no hitbox. You can jump through her for graze.
- To dodge the swinging white strips, just duck in the middle of the screen
- There are three gravity fire attacks
- The first has 4 gravity wells that form a triangle with a well in the middle. The fire initially sweeps from lower right to lower left. This seems to alternate between cycles
- Common strategy is to hover into this middle gravity well.
- The second has XX wells that spit fire outward on either side of Reimu (near the floor) and wells that spit fire forming a column of safety in the middle.
- This a good attack to graze by knife hovering in the middle column below Reimu
- The third has 4 gravity wells that form a rectangle. The gravity wells on the top shoot fire inward and the gravity wells on the bottom shoot fire outward. However the wells move to opposite sides horizontally, which results in the direction of fire being shot reversing by the end of the attack
- An easy strategy for this one is to double jump into one of the top wells and Thousand Daggers.
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