Final Fantasy VII Remake – PS4 Controls (Field and Combat)

Here is full list of controls for PlayStation 4 controller in Final Fantasy VII Remake.

PlayStation 4 Controls for Final Fantasy VII Remake

Field PS4 Controls

When playing Final Fantasy VII Remake, you’ll regularly discover yourself in fight or roaming around preparing for combat. These are all of the controls that you want to know while you’re exploring the map.

  • Move – L
  • Dash – L3 (tap), R1 (hold), R2 (hold)
  • Jump / Vault / Crouch / Crawl / Climb – L towards arrow (automatic movement)
  • Descend Ladder Quickly – R1
  • Move Camera – R
  • Realign Camera (snap behind character) – R3
  • Interact / Talk / Open Chests –
  • ‘Hold’ (when prompted) – △ (hold)
  • Cancel – O
  • Confirm / Commands Menu – X
  • Destroy Objects – Square
  • Open Map – Touch Pad
  • Open Menu – Options
  • Pause – Options
  • Toggle Mini Map / Tracker – L2
  • Check Story / Revisit Events – Touch Pad > L2
  • Close Help Window – Options
  • Skip Cinematics – Options > Select ‘Skip’

Battle PS4 Controls

The fast-moving, eccentric motion of the unique looks even greater fantastic in Final Fantasy 7 Remake: those are the fight controls that you need to know.

  • Move – L
  • Flee – L (run in the opposite direction)
  • Move Camera – R
  • Toggle Target Lock – R3 (tap)
  • Change Target – R (swipe left/right with target lock on)
  • Activate Unique Ability –
  • Evade – O
  • Open Commands Menu – X
  • Attack – Square
  • Attack (Hit Multiple Foes) – Square (hold)
  • Guard / Block – R1
  • Cancel Action – O
  • Select Command (within the menu) – X
  • Switch Character – Right/Left, Up/Down
  • Command Ally 1 – L2
  • Command Ally 2 – R2
  • Pause – Options
Volodymyr Azimoff
About Volodymyr Azimoff 13372 Articles
I love games and I live games. Video games are my passion, my hobby and my job. My experience with games started back in 1994 with the Metal Mutant game on ZX Spectrum computer. And since then, I’ve been playing on anything from consoles, to mobile devices. My first official job in the game industry started back in 2005, and I'm still doing what I love to do.

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