Useful Tips for Last Bastion
Сrеdit gоеs to mosses2 !
1) Farming for 5000 dwellers per class:
- Stick to Novice Difficulty (more dwellers spawn here).
- Your fellow dragon riders thank you for not screwing up there high difficulty runs.
2) General tips:
- When going for spawning/far off targets shoot at anything along the way.
- Fireballs: move reticle from one side of swarm to the other to effectively select other targets. Shoot at basic dwellers out of reach of firebreath.
- Firebreath: Best used with basic dwellers and low hp dwellers.
- Abilities: Prioritize your abilities on swarms over the special dwellers (ones that shoot/smoke/boss like) as they dont take much damage from them and is a waste of your ability. Shroud and hunters mark is most useful for smoke and boss like ones.
- Rage: unless bought or playing as a maurader its rare to be triggered so don’t rely on it happening.
3) Upgrades:
- Prioritize abilities/cooldown first. Secondly Flamebreath. Use your best judgement when to buy sanctuary protection.
- Sanctuary protection: creates 10sec barrier no damage on towers when grabbed use wisely only 1 possible per wave. (Blue power up with tower icon)
4) Classes:
Maurader: Avoid. Unless used to only target special dwellers (shooting ones/smoke/boss)
- Hunters mark: Marked enemy endless/fast refresh on fireballs can burn these targets quickly. more times used means sooner rage.
- Frost bolt: Slows anything caught in radius. best used for smoke and anything not being engaged immediatly/out of reach spam me.
- Windgust: refreshes stamina per incoming fireballs.
- Rage: As if everything is marked endless fast fireballs any kill increases time.
Windgaurd: Very mobile and can dish out alot of damage to basics.
- Salvation surge can transverse the map quickly healing teammates.
- Smoke: Creates a nice barrier killing any basic dweller caught in the path dosnt last long use wisely.
- Burst: Kills any basic caught in its radius. (Takes some practice to maximize affect).
- Rage: Enrages teammate and Grants increased shield to both.
Phantom: The evasive damage dealer.
- Burst: Kills any basic caught in its radius. Takes some practice to maximize effect.
- Mine: Create mine that kills basics when triggered, (wont catch entire cluster of basics)
- Shroud: dodging shots/ enhance damage on first fireball (use for smoke/boss dwellers).
- Rage: endless quick fireballs with enhanced damage for duration.
Stormraiser: The Hopefully lucky damage dealer.
- Chain Axe: Takes out some basic dwellers around target. Provided target isnt killed.
- Blinding wave: Kills all highlighted basics in pathway. (Takes some practice to maximize affect).
- Frost bolts: Slows targets caught in radius. best used for smoke and anything not being engaged immediately/out of reach spam me.
- Rage: Anything around player at random within a short radius takes dmg basics killed instantly lasts like 10sec.
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