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All Relics Tier List
Ву Miles: Latter-day Saint.
Here is a tier list of the relics in Origins! I figured it’d be fun to have a friendly conversation about it. Don’t get too upset if I place one of your favorites really low.
The bottom two tiers are just the relics that have such heavy drawbacks built in that it’s almost always a question if I want to saddle myself with them for the rest of my run – they still have a use case scenario for them, but they often rely on great dice or better relics to avoid crippling the player. Also, each tier is roughly in order, so I consider relics higher in each tier to generally be better than the relics below.
SS Tier
- Star Yoyo
- Moon Chakram
S Tier
- Scavenger Beak
- Heroic Backpack
- Mark of the Chosen
A Tier
- Munchable Dopamine
- Providential Vial
- The Joker
- Unpolished Shards
- Shadow Cloak
- Origami Frog
- Evergreen Sap
- Bullseye
B Tier
- Crooked Hourglass
- Blinding Lightbulb
- Bloody Fang
- Shapeshifting Fin
- Toxic Cloud
- Prismatic Mango
- Lone Island
- Makeshift Trench
- Raincoat
- Comfy Couch
- Transparent Prism
- Chocolate Muffin
- Rigged Coin
- Monkey Paw
- Survival Kit
- Nightmare Plasma
- Energy Drink
C Tier
- Pachinko Balls
- Golden Fruit
- Poisonous Skin
- Medieval Scope
- Snake Eyes
- Suppressing Eye
- Shiny Stone
- Bucket of Paint
- Bittersweet Cake
- Miner Hat
- Forge Hammer
- Dancing Shurikens
D Tier
- Melting Knife
- Crimson Blade
- Blindfold of Rage
- Frozen Knife
F Tier
- Liquid Karma
FAQ
How to get them?
The game periodically gives them to you. But for context, I do 100-floor speedruns. By the time I complete a run, I usually have 80% or more of these.
Why is Liquid Karma so bad?
The benefit it offers is pretty far outweighed by its drawbacks. With optimal gameplay and decision making, getting one extra energy every other turn isn’t super useful even at the beginning, and it becomes completely irrelevant after the first few dozen floors. Meanwhile, being saddled with dice that yield their lowest roll every other turn can be crippling, and is purely a detriment by the time all your dice are hollow. There may be some specific niche strategies that benefit from this, but it is almost always a con otherwise.
What about Bullseye?
I can see some good use cases for it, especially with the right deck and relic combos. But it cripples the player unless they center their whole strategy around it. Blindfold of Rage similarly requires some powerful relics and dice to avoid putting the player into compromising situations, and by that point, only the attack boost tends to be useful.
What does Star Yoyo do?
Any extra damage dealt to a defeated enemy is dealt to the next enemy. IMO the best relic in the game.
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