Just a simple dump of loading screen text that are just too fast to read!
Tips from Loading Screen
Сrеdit gоеs to Sha!
List of Loading Screen Text
- Food and water are not suitable for trade.
- You can spend money to expand warehouse capacity at any settlement.
- Prestige rewards will be received when you complete the jobs in towns, and the Mayor will announce jobs every Monday.
- All vehicles consume fuel, except for Trolleys and Handcarts.
- If a town is hostile to you, their guards will chase your caravan.
- Attacking a neutral caravan gains you a large amount of supplies, but also their hostility.
- Every settlement’s funds and market goods will refresh every month.
- When caravan members have the same logistic skills, only those with the higher value count.
- You cannot recruit mercenaries two or more levels higher than you.
- Morale is determined by the food carried, and affects your AP value each round in battle.
- Remember to bring a tent when wandering the wilds. It could save your life in a sandstorm.
- If the security of your base is too low, riots might break out or bandits might attack.
- If you fail to pay your mercenaries, they will leave your team after two weeks.
- Make sure to have enough ammunition for your ranged weapon. Otherwise you can only fight with a knife.
- Caravan members without weapons will not appear on the battlefield.
- Only caravan members in the first two rows of formation can participate in battle.
- In Taverns, you can ask about business opportunities, tips, bunker information and other news.
- You can take multiple jobs in Towns. Completing them gets you experience and reputation.
- Injured characters can still drive, but you will not benefit from the weight bonus of the vehicle.
- Bandits and robbers have a chance of dropping weapons after defeat.
- When caravan members have the same business traits, only the one with the highest value applies.
- Explore hidden bunkers for valuable equipment and accessories.
- Buying better food enhances your team’s immunity and prevents them from getting sick.
- Your Energy is determined by the number and level of caravan members, and of course, your proficiency level.
- Maybe you can find unknown towns when you follow Guards or Caravans in your trip.
Be the first to comment