Elf Girl Pinball – Easy Money Guide

Fastest way I’ve found to make money.

How to Get Money Easy

Сrеdit gоеs to DatFrogKurtis!

The Guide

A little known function of this game is that the scenes grant income (sorry there are no pictures, they would be NSFW and I dont think those images are allowed.).

I’ve seen another guide and posts in the discussion sections that say the blue alternate room is the best way to gain money. Its viable but takes a while for late game upgrades and takes a small amount of skill or luck to set up. I discovered a method that I haven’t seen anyone else talking about so I thought I’d post it. My method requires exactly 0 skill and once you’ve set it up it requires 0 gameplay.

So for the initial set up you need 11k, you can use the blue alternate room to get this amount, but I think this is kind of pointless, since the room costs 3.5k and is slow. I’d rather just grind 2-4 rounds depending on your ability to hit the targets.

From a fresh start I got 12k in 2 rounds and in total took in around 15-20 minutes.

Once you have 11k go over to the scene shop ( the pink shop on the far right with the 3 hearts), go to the pink elf scenes and buy the 5th one from the top ( as of writing its the only scene that costs 11k). start the scene using the tongue option, you’ll notice the bar at the top start to fill. Every time it fills it gives you a heart and coins. It gives coins in the amount of 20*(# of hearts) every time the bar fills, so the gain is multiplicative. At the start it takes about 12 seconds to fill the bar, but if you wait until you fill the bar once then swap to a different option, and fill the bar and swap back, something changes and the bar only takes about 4 seconds to fill ( No idea why, it might be a bug).

For an income comparison I set both my method and the blue room method up to run for 10 minutes (including the time required to get the ball stuck in the blue room so times may vary).

  • Blue Room = About 2,750 Coins in 10 minutes (I got the ball stuck in under a minute).
  • Scene Method = 27,560 Coins in 10 minutes.

Please also keep in mind that since its multiplicative, if left it running you’d have a couple hundred thousand coins in about an hour.

The only issue with this method is sometimes the bug or w/e that makes the bar fill faster doesn’t trigger, just keep swapping between the top option and the bottom option (letting the bar fill between swaps) until the top option starts running faster.

I think an auto clicker may be faster on the scene options where clicking is an option, but this one is passive so you can put the game on mute and go watch shows or play something else in the mean time.

Egor Opleuha
About Egor Opleuha 7609 Articles
Egor Opleuha, also known as Juzzzie, is the Editor-in-Chief of Gameplay Tips. He is a writer with more than 12 years of experience in writing and editing online content. His favorite game was and still is the third part of the legendary Heroes of Might and Magic saga. He prefers to spend all his free time playing retro games and new indie games.

6 Comments

  1. Part 3

    One more note: while I was testing the data in this post, I noticed that the glitch is much more reliable if you change while the bar has pink in it, and don’t change when it cools down.

    • Part 2
      Also this method is aimed at a completely idle playthrough, the numbers I stated above are for idle cycles. Simply going by rate, with active input, blue will be faster until around the 7 minute mark where using the animation method will start to earn you about 800 per cycle or more depending on how fast you can trigger the glitch and how fast you can get the bar to fill. With the blue method using the active input I could get a heart every 5 or so bounces, which took me around 4-5 seconds per heart. So at 7 minutes blue would be slower but have more money but I believe the blue method sums would be surpassed within 10 minutes as well even with active input, since the blue method is a constant gain of ((500*Hearts) +coins gained through points * time) where as the animations are more like a summations function of epsilon (n= however many cycles you want, i=1, with constant i*20)
      Multiplicative gain will overtake a constant gain over time.

    • Part 1 (my comment was too long so I split it up into 3 parts)

      I agree, both methods are viable, I used the blue method in my first play through.

      As far as other animations go, I havent been able to get the speed to change on any animation and so it may be significantly slower ( or who knows maybe someone can find a better animation). As it is, the fastet I’ve been able to get the glitch to go is 4 seconds to fill a bar. Thats why I specified the 11k animation, you can get animations with the blond elf that are even cheaper than the blue room but the rate is going to be really bad. The quick math says that the blue room would be faster than most animations until the 16 minute mark or something – but with an interval of 10 -12 seconds any other animation is a waste of time imo.

    • Yes, my method is slow, but it’s cheaper, and you can speed it up by pressing the space bar.

      • I checked your method, though not on the same animation and there is a cumulative system from 20 coins and then multiply by 2, in the game itself they give about 500 for one heart

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