
Demon Shot, Blood Shot, Ground Stomp, Gun Hover and more…
Guide to Hidden Techniques
Reflect Projectiles
Technique: Swing your melee attack into oncoming projectiles to reflect them back into whatever fired them.
Ground Smash
Technique: While falling, aim downwards and use your melee attack, damaging any enemies below you.
Knife Jump
Technique: Jump from the ground, aim downwards, and swing your knife, propelling you high into the air and setting you up for special attacks.
Demon Shot
Technique: Perform a knife jump, release the melee button, and hold the ranged attack button. When you release the ranged attack button, you will fire one very accurate high-power shot that can pierce enemies.
Blood Shot
Technique: Perform a demon shot, but instead hold the melee button. The longer you hold it, the stronger your attack will be, and the more health you will lose once you fire. This attack is risky but has high spread and high damage, letting you decimate many enemies at once.
Gun Hover
Technique: While in the air, aim downwards and shoot. This will slow your decent.
Reload/Heal
Technique: Inflicting melee damage will fully reload your gun and partially refill your health. Centipedes in particular are a good source of healing, which will be essential if you use the blood shot with any amount of frequency.
Love this! By the time I looked for this I had found most of them, but was great seeing the few details i missed with how some abilities work. One thing I would add though is that the knife cool down is reduced and your gun’s damage is increased while you’re airborne. Also there is tech with canceling the ground smash with a wall jump, but not sure if you’d count that as a mechanic or if you’d just put that in a different guide for tech.